From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX
Vega
Date: Fri, 21 Sep 2018 12:25:39 +0000
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Date: Fri, 21 Sep 2018 12:25:39 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104602
--- Comment #11 from Jason Playne ---
(In reply to Jason Playne from comment #10)
> (In reply to Timothy Arceri from comment #9)
> > I'm not sure why yet but both the black triangles and the incorrect
> > rendering behind the chinese emperor on the loading screen go away when=
I
> > run the trace on the NIR backend.
> >=20
> > Until we figure out what is going on here you can try running the game =
with
> > the following environment variable:
> >=20
> > R600_DEBUG=3Dnir
>=20
> Can confirm! The initial red+black triangles in the game seem to have
> disappeared using the nir backend.
>=20
> (I may be a little excited!)
After a couple of hours of game time, I have not seen the triangles.
nir solves the problem
Thanks Timothy!
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Fri, 21 Sep 2018 12:25:39 +0000
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Comme=
nt # 11
on bug 10460=
2
from Jason Playne
(In reply to Jason Playne from comment #10)
> (In reply to Timothy Arceri from comment #9)
> > I'm not sure why yet but both the black triangles and the incorre=
ct
> > rendering behind the chinese emperor on the loading screen go awa=
y when I
> > run the trace on the NIR backend.
> >=20
> > Until we figure out what is going on here you can try running the=
game with
> > the following environment variable:
> >=20
> > R600_DEBUG=3Dnir
>=20
> Can confirm! The initial red+black triangles in the game seem to have
> disappeared using the nir backend.
>=20
> (I may be a little excited!)
After a couple of hours of game time, I have not seen the triangles.
nir solves the problem
Thanks Timothy!
You are receiving this mail because:
- You are the assignee for the bug.
=
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