From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104744] [r600] Total War: Warhammer black textures and
flickering.
Date: Mon, 22 Jan 2018 23:41:03 +0000
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Date: Mon, 22 Jan 2018 23:41:03 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D104744
Bug ID: 104744
Summary: [r600] Total War: Warhammer black textures and
flickering.
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: freedesktop@lanig.email
QA Contact: dri-devel@lists.freedesktop.org
A friend of mine installed Ubuntu to play the non-cross-platform game Total
War: Warhammer with me.
Unfortunately he had issues with black empty spaces where textures should b=
e.
But it worked for me without any issues with RadeonSI(RX 480).
Then I recommended adding the Padoka PPA and to update the system.
That was a big fail. As a reward he also got heavy flickering additionally.=
He
also mentioned weird colors where the black missing textures were before wi=
th
activated graphics options.
So I would like to report mainly that the current version seems to be worse
than the one delivered with Ubuntu, at least for this particular game.
He can't really provide further help and I can't access the system in any w=
ay.
But I hope that an r600 developer who owns such GPU could hopefully have a =
look
in the issue.
His System:
Ubuntu 17.10
Intel Core i5 2500
AMD Radeon HD 6950 2GiB
16 GiB RAM
Thanks anyway to whoever reads this - these GPUs might be old but such
occurrences don't make a good impression at all to people who are trying out
Linux.
--=20
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You are the assignee for the bug.=
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Date: Mon, 22 Jan 2018 23:41:03 +0000
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Auto-Submitted: auto-generated
| Bug ID |
104744
|
| Summary |
[r600] Total War: Warhammer black textures and flickering.
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
freedesktop@lanig.email
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
A friend of mine installed Ubuntu to play the non-cross-platfo=
rm game Total
War: Warhammer with me.
Unfortunately he had issues with black empty spaces where textures should b=
e.
But it worked for me without any issues with RadeonSI(RX 480).
Then I recommended adding the Padoka PPA and to update the system.
That was a big fail. As a reward he also got heavy flickering additionally.=
He
also mentioned weird colors where the black missing textures were before wi=
th
activated graphics options.
So I would like to report mainly that the current version seems to be worse
than the one delivered with Ubuntu, at least for this particular game.
He can't really provide further help and I can't access the system in any w=
ay.
But I hope that an r600 developer who owns such GPU could hopefully have a =
look
in the issue.
His System:
Ubuntu 17.10
Intel Core i5 2500
AMD Radeon HD 6950 2GiB
16 GiB RAM
Thanks anyway to whoever reads this - these GPUs might be old but such
occurrences don't make a good impression at all to people who are trying out
Linux.
You are receiving this mail because:
- You are the assignee for the bug.
=
--15166644630.a30eCB.28196--
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--===============0858457204==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104744] [r600] Total War: Warhammer black textures and
flickering.
Date: Tue, 23 Jan 2018 00:37:29 +0000
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Date: Tue, 23 Jan 2018 00:37:28 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D104744
--- Comment #1 from Roland Scheidegger ---
There is probably a reason why the game requirements state rx480 as a
minimum... Even on macs its says amd cards newer than 2014, which excludes
everything pre-gcn.
I wouldn't be surprised at all if it actually fails due to the number of
supported texture units, there are definitely games out there which require
more than what pre-gcn hw can do. (With d3d10 apps can use 16 samplers and =
128
resources, but with GL since resources and samplers aren't separated they a=
re
restricted to whatever the hw can do for samplers for resources too, which =
is
32 for newer hw (actually there's no hw limit but that's the limit just abo=
ut
every gl driver from any vendor will support), but pre-gcn chips can only do
18.)
This would be mostly unfixable (well technically it would be fixable using =
some
real ugly and complex hacks trying to deduplicate samplers but I doubt anyo=
ne
will ever implement it).
Albeit this is just a wild guess, it's possible there's legitimate driver b=
ugs
which cause it to misrender.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15166678480.74CF2.9134
Date: Tue, 23 Jan 2018 00:37:28 +0000
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Auto-Submitted: auto-generated
Commen=
t # 1
on bug 10474=
4
from Roland Scheidegger
There is probably a reason why the game requirements state rx4=
80 as a
minimum... Even on macs its says amd cards newer than 2014, which excludes
everything pre-gcn.
I wouldn't be surprised at all if it actually fails due to the number of
supported texture units, there are definitely games out there which require
more than what pre-gcn hw can do. (With d3d10 apps can use 16 samplers and =
128
resources, but with GL since resources and samplers aren't separated they a=
re
restricted to whatever the hw can do for samplers for resources too, which =
is
32 for newer hw (actually there's no hw limit but that's the limit just abo=
ut
every gl driver from any vendor will support), but pre-gcn chips can only do
18.)
This would be mostly unfixable (well technically it would be fixable using =
some
real ugly and complex hacks trying to deduplicate samplers but I doubt anyo=
ne
will ever implement it).
Albeit this is just a wild guess, it's possible there's legitimate driver b=
ugs
which cause it to misrender.
You are receiving this mail because:
- You are the assignee for the bug.
=
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dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg==
--===============0970120591==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104744] [r600] Total War: Warhammer black textures and
flickering.
Date: Wed, 18 Sep 2019 19:24:54 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D104744
GitLab Migration User changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #2 from GitLab Migration User ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this =
link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/624.
--=20
You are receiving this mail because:
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--15688346942.FBfD5DBA1.26695
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GitLab Migration User
changed
bug 10474=
4
| What |
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Added |
| Resolution |
---
|
MOVED
|
| Status |
NEW
|
RESOLVED
|
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=
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dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVs
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