From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 104762] Various segfaults/problems in qt/plasma Date: Wed, 14 Feb 2018 22:41:35 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1617449156==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id F0CC46E4B7 for ; Wed, 14 Feb 2018 22:41:34 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1617449156== Content-Type: multipart/alternative; boundary="15186480940.E7B3A8b8e.15402" Content-Transfer-Encoding: 7bit --15186480940.E7B3A8b8e.15402 Date: Wed, 14 Feb 2018 22:41:34 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D104762 --- Comment #19 from Christoph Haag --- (In reply to Christoph Haag from comment #18) > To be fair, the segfaults are fixed, but sddm and plasmashell randomly not > working/rendering until the shader cache(s) are deleted is still happenin= g. > Unfortunately that's a bit harder to debug, but there might still be a > similar issue hiding somewhere. This may be rather bug 105065, which is really a QT bug: https://bugreports.qt.io/browse/QTBUG-66420 --=20 You are receiving this mail because: You are the assignee for the bug.= --15186480940.E7B3A8b8e.15402 Date: Wed, 14 Feb 2018 22:41:34 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 19 on bug 10476= 2 from Christoph Haag
(In reply to Christoph Haag from comment #18)
> To be fair, the segfaults are fixed, but sddm an=
d plasmashell randomly not
> working/rendering until the shader cache(s) are deleted is still happe=
ning.
> Unfortunately that's a bit harder to debug, but there might still be a
> similar issue hiding somewhere.

This may be rather bug 105065, which is really a QT b=
ug:
https://bugreports.=
qt.io/browse/QTBUG-66420


You are receiving this mail because:
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