From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 105251] [Vega10] GPU lockup on boot: VMC page fault Date: Thu, 04 Jul 2019 15:19:10 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1894080775==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 200306E379 for ; Thu, 4 Jul 2019 15:19:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1894080775== Content-Type: multipart/alternative; boundary="15622535511.BA75ffbe7.31076" Content-Transfer-Encoding: 7bit --15622535511.BA75ffbe7.31076 Date: Thu, 4 Jul 2019 15:19:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D105251 --- Comment #70 from Pierre-Eric Pelloux-Prayer --- (In reply to zzyxpaw from comment #52) > Created attachment 141522 [details] > Logs + trace with patched mesa, plus example code which consistently > triggers crash. >=20 The example code is incorrect. Line 99:=20 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5*sizeof(float), &vertices[3]); Should be: glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5*sizeof(float), 3 * sizeof(float)); (cf glVertexAttribPointer documentation: "pointer is treated as a byte offs= et into the buffer object's data store") With this change the program runs correctly. Note that even if the program is invalid it shouldn't hang the GPU. I'm wor= king on a fix for this. --=20 You are receiving this mail because: You are the assignee for the bug.= --15622535511.BA75ffbe7.31076 Date: Thu, 4 Jul 2019 15:19:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 70 on bug 10525= 1 from Pierre= -Eric Pelloux-Prayer
(In reply to zzyxpaw from comment #52)
> Created attachment 14152=
2 [details]
> Logs + trace with patched mesa, plus example code which consistently
> triggers crash.
> 


The example code is incorrect. Line 99:=20
   glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5*sizeof(float),
&vertices[3]);
Should be:
   glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5*sizeof(float), 3 *
sizeof(float));

(cf glVertexAttribPointer documentation: "pointer is treated as a byte=
 offset
into the buffer object's data store")

With this change the program runs correctly.

Note that even if the program is invalid it shouldn't hang the GPU. I'm wor=
king
on a fix for this.


You are receiving this mail because:
  • You are the assignee for the bug.
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