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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 105256] Slow performance using glDrawElementsBaseVertex
Date: Mon, 26 Feb 2018 19:05:13 +0000	[thread overview]
Message-ID: <bug-105256-502-cYL6j8YA3w@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-105256-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=105256

--- Comment #2 from Logan McNaughton <logan@bacoosta.com> ---
Interesting, is this documented somewhere? How do you know what data formats
the HW supports? Is there any other hardware besides these cards that don't
support it?

I'll have the users test using GL_UNSIGNED_SHORT

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  parent reply	other threads:[~2018-02-26 19:05 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-02-26 16:46 [Bug 105256] Slow performance using glDrawElementsBaseVertex bugzilla-daemon
2018-02-26 18:47 ` bugzilla-daemon
2018-02-26 19:05 ` bugzilla-daemon [this message]
2018-02-26 19:55 ` bugzilla-daemon
2018-02-26 20:05 ` bugzilla-daemon
2018-02-27  0:41 ` [Bug 105256] Slow performance using glDrawElements calls with GL_UNSIGNED_BYTE indices bugzilla-daemon
2018-02-27  3:29 ` bugzilla-daemon
2018-03-11  7:56 ` bugzilla-daemon
2019-09-18 19:25 ` bugzilla-daemon

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