From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 105425] 3D & games produce periodic GPU crashes (Radeon R7 370) Date: Mon, 09 Apr 2018 19:43:32 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0011335738==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id C18EC6E2C8 for ; Mon, 9 Apr 2018 19:43:31 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0011335738== Content-Type: multipart/alternative; boundary="15233030110.559373.13742" Content-Transfer-Encoding: 7bit --15233030110.559373.13742 Date: Mon, 9 Apr 2018 19:43:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D105425 --- Comment #17 from MirceaKitsune -= -- I have a very important preliminary result: Today I tested the last amdgpu parameters on the list, and seem to have found a set that greatly mitigates= the problem. Those parameters have given me up to 144 minutes before experienci= ng the freeze, a huge record compared to the previous 90 minutes! They are: amdgpu.prim_buf_per_se=3D16 amdgpu.pos_buf_per_se=3D16 amdgpu.cntl_sb_buf_per_se=3D16 amdgpu.param_buf_per_se=3D16 By default, all 4 of those settings are set to 0 by the system. Setting the= m to 16 has, at least during one test case, reduced the problem to 1/5 of its previous frequency. The descriptions of the variables are: parm: prim_buf_per_se:the size of Primitive Buffer per Shader Engine (defau= lt depending on gfx) (int) parm: pos_buf_per_se:the size of Position Buffer per Shader Engine (default depending on gfx) (int) parm: cntl_sb_buf_per_se:the size of Control Sideband per Shader Engine (default depending on gfx) (int) parm: param_buf_per_se:the size of Off-Chip Pramater Cache per Shader Engine (default depending on gfx) (int) I will continue trying different values and seeing how tweaking them changes the issue. Please let me know what you think. --=20 You are receiving this mail because: You are the assignee for the bug.= --15233030110.559373.13742 Date: Mon, 9 Apr 2018 19:43:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 17 on bug 10542= 5 from MirceaKitsune
I have a very important preliminary result: Today I tested the=
 last amdgpu
parameters on the list, and seem to have found a set that greatly mitigates=
 the
problem. Those parameters have given me up to 144 minutes before experienci=
ng
the freeze, a huge record compared to the previous 90 minutes! They are:

amdgpu.prim_buf_per_se=3D16
amdgpu.pos_buf_per_se=3D16
amdgpu.cntl_sb_buf_per_se=3D16
amdgpu.param_buf_per_se=3D16

By default, all 4 of those settings are set to 0 by the system. Setting the=
m to
16 has, at least during one test case, reduced the problem to 1/5 of its
previous frequency. The descriptions of the variables are:

parm: prim_buf_per_se:the size of Primitive Buffer per Shader Engine (defau=
lt
depending on gfx) (int)
parm: pos_buf_per_se:the size of Position Buffer per Shader Engine (default
depending on gfx) (int)
parm: cntl_sb_buf_per_se:the size of Control Sideband per Shader Engine
(default depending on gfx) (int)
parm: param_buf_per_se:the size of Off-Chip Pramater Cache per Shader Engine
(default depending on gfx) (int)

I will continue trying different values and seeing how tweaking them changes
the issue. Please let me know what you think.


You are receiving this mail because:
  • You are the assignee for the bug.
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