From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 105530] Stuttering on Raven Ridge when TearFree is on Date: Mon, 17 Sep 2018 08:11:36 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2043334837==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 92ACE89DED for ; Mon, 17 Sep 2018 08:11:36 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2043334837== Content-Type: multipart/alternative; boundary="15371718960.8fEbF.12127" Content-Transfer-Encoding: 7bit --15371718960.8fEbF.12127 Date: Mon, 17 Sep 2018 08:11:36 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D105530 --- Comment #14 from Andrew Sheldon --- Okay, so on the secondary issue of the perceived framerate dropping in some cases, it appears to be related to GPU load. If the GPU usage reaches 100% = the perceived framerate drops dramatically, whereas if I lower settings or artificially limit the FPS such that 100% usage isn't reached, the degradat= ion doesn't happen. Is this expected behaviour? If so, it might be useful to have the ability to disable the feature for fullscreen windows, much like compositing managers = have the ability to unredirect fullscreen windows. --=20 You are receiving this mail because: You are the assignee for the bug.= --15371718960.8fEbF.12127 Date: Mon, 17 Sep 2018 08:11:36 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 14 on bug 10553= 0 from Andrew Sheldon
Okay, so on the secondary issue of the perceived framerate dro=
pping in some
cases, it appears to be related to GPU load. If the GPU usage reaches 100% =
the
perceived framerate drops dramatically, whereas if I lower settings or
artificially limit the FPS such that 100% usage isn't reached, the degradat=
ion
doesn't happen.

Is this expected behaviour? If so, it might be useful to have the ability to
disable the feature for fullscreen windows, much like compositing managers =
have
the ability to unredirect fullscreen windows.


You are receiving this mail because:
  • You are the assignee for the bug.
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