From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 106287] 18.0.1 introduced glitches in Dying Light
Date: Wed, 21 Nov 2018 21:39:16 +0000
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Date: Wed, 21 Nov 2018 21:39:16 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D106287
--- Comment #12 from Henrik Holst ---
I upgraded to Ubuntu 18.04LTS a while back in order to test newer versions =
of
Mesa since Padoka PPA stopped supporting 14.04LTS and that broker the game
completely just as it previously had done for people on Arch and Manjaro.
However the recent discovery from
https://www.reddit.com/r/linux_gaming/comments/9jd2y0/how_to_play_dying_lig=
ht_in_arch_linux/
that turned out that if you recompiled libgl.so.1.2.0 (this is in fact the
single lib that have to be replaced) without support for glvnd and then eit=
her
DL_PRELOAD:ing it or renaming it to libgl.so.1 and putting it in the game
folder of Dying Light makes it work again.
So now that I'm on both 18.2.4 and with the fix above the problem is comple=
tely
gone. Hard to tell if it's the mesa version or if it's the omission of glvnd
that fixed this very issue but considering that the game bugs out completely
without the glvnd-workaround I would guess that this was also the culprit
behind the original problem of mine.
So the problem lies probably in DL itself and not in mesa, just that 18.0.1
somehow exposed the problem.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15428363560.Eca2080.3405
Date: Wed, 21 Nov 2018 21:39:16 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 12
on bug 10628=
7
from Henrik Holst
I upgraded to Ubuntu 18.04LTS a while back in order to test ne=
wer versions of
Mesa since Padoka PPA stopped supporting 14.04LTS and that broker the game
completely just as it previously had done for people on Arch and Manjaro.
However the recent discovery from
https://www.reddit.com/r/linux_gaming/comment=
s/9jd2y0/how_to_play_dying_light_in_arch_linux/
that turned out that if you recompiled libgl.so.1.2.0 (this is in fact the
single lib that have to be replaced) without support for glvnd and then eit=
her
DL_PRELOAD:ing it or renaming it to libgl.so.1 and putting it in the game
folder of Dying Light makes it work again.
So now that I'm on both 18.2.4 and with the fix above the problem is comple=
tely
gone. Hard to tell if it's the mesa version or if it's the omission of glvnd
that fixed this very issue but considering that the game bugs out completely
without the glvnd-workaround I would guess that this was also the culprit
behind the original problem of mine.
So the problem lies probably in DL itself and not in mesa, just that 18.0.1
somehow exposed the problem.
You are receiving this mail because:
- You are the assignee for the bug.
=
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