From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 106287] 18.0.1 introduced glitches in Dying Light
Date: Sat, 28 Apr 2018 00:41:33 +0000
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Date: Sat, 28 Apr 2018 00:41:33 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D106287
Bug ID: 106287
Summary: 18.0.1 introduced glitches in Dying Light
Product: Mesa
Version: 18.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: henrik.holst2@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Upgrading from 18.0.0 to 18.0.1 introduced graphical glitches in Dying Ligh=
t.
There is usually a black box in the center of the screen where the sight sh=
ould
be and if one is looking at areas with water the entire screen glitches like
crazy.
Tried to rebuild the shader cache by removing .cache/mesa_shader_cache but =
that
didn't help.
Some info from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.=
19.0
/ 4.14.37, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.1 - padoka=
PPA
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.1 - padoka PPA
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.0.1 - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 28 Apr 2018 00:41:33 +0000
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Auto-Submitted: auto-generated
| Bug ID |
106287
|
| Summary |
18.0.1 introduced glitches in Dying Light
|
| Product |
Mesa
|
| Version |
18.0
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
henrik.holst2@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Upgrading from 18.0.0 to 18.0.1 introduced graphical glitches =
in Dying Light.
There is usually a black box in the center of the screen where the sight sh=
ould
be and if one is looking at areas with water the entire screen glitches like
crazy.
Tried to rebuild the shader cache by removing .cache/mesa_shader_cache but =
that
didn't help.
Some info from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.=
19.0
/ 4.14.37, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.1 - padoka=
PPA
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.1 - padoka PPA
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.0.1 - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
You are receiving this mail because:
- You are the assignee for the bug.
=
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