From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 106428] reported VDDGFX GPU voltage jumps above set limits in
pp_od_clk_voltage when UVD is used for VAAPI/VDPAU
Date: Mon, 07 May 2018 13:12:27 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D106428
Bug ID: 106428
Summary: reported VDDGFX GPU voltage jumps above set limits in
pp_od_clk_voltage when UVD is used for VAAPI/VDPAU
Product: DRI
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/AMDgpu
Assignee: dri-devel@lists.freedesktop.org
Reporter: tempel.julian@gmail.com
I adjusted my pstates in "/sys/class/drm/card0/device/pp_od_clk_voltage" th=
at
the GPU voltage should never be above 900 mV:
(...)
5: 1126Mhz 880 mV
6: 1180Mhz 890 mV
7: 1209Mhz 900 mV
And in normal 3D applications "watch -n 0.5 cat
/sys/kernel/debug/dri/0/amdgpu_pm_info" accordingly never reports more than=
900
mV for VDDGFX.
But when I play a video in mpv with VAAPI/VDPAU, reported VDDGFX often jump=
s to
1100 mV, which clearly is undesired behavior. It sticks again to normal 900=
mV
as soon as I disable hardware decoding.
Now the question is, if the reported voltage is correct (then adjusting
pp_od_clk_voltage has a bug) or if the real voltage is just reported wrong
(than information in amdgpu_pm_info would be wrong).
Happens with both 4.17rc2 and drm-next-4.18-wip.
GPU is RX 560.
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Auto-Submitted: auto-generated
| Bug ID |
106428
|
| Summary |
reported VDDGFX GPU voltage jumps above set limits in pp_od_c=
lk_voltage when UVD is used for VAAPI/VDPAU
|
| Product |
DRI
|
| Version |
unspecified
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
DRM/AMDgpu
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
tempel.julian@gmail.com
|
I adjusted my pstates in "/sys/class/drm/card0/device/pp_=
od_clk_voltage" that
the GPU voltage should never be above 900 mV:
(...)
5: 1126Mhz 880 mV
6: 1180Mhz 890 mV
7: 1209Mhz 900 mV
And in normal 3D applications "watch -n 0.5 cat
/sys/kernel/debug/dri/0/amdgpu_pm_info" accordingly never reports more=
than 900
mV for VDDGFX.
But when I play a video in mpv with VAAPI/VDPAU, reported VDDGFX often jump=
s to
1100 mV, which clearly is undesired behavior. It sticks again to normal 900=
mV
as soon as I disable hardware decoding.
Now the question is, if the reported voltage is correct (then adjusting
pp_od_clk_voltage has a bug) or if the real voltage is just reported wrong
(than information in amdgpu_pm_info would be wrong).
Happens with both 4.17rc2 and drm-next-4.18-wip.
GPU is RX 560.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0440314838==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 106428] reported VDDGFX GPU voltage jumps above set limits in
pp_od_clk_voltage when UVD is used for VAAPI/VDPAU
Date: Thu, 10 May 2018 13:40:29 +0000
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Date: Thu, 10 May 2018 13:40:29 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D106428
--- Comment #1 from tempel.julian@gmail.com ---
I did some more tests and now I'm very sure that the voltage is just report=
ed
wrong when using UVD, and not being actually that high.
I also jumps to reported 1.1V without any pstate adjustments or overclock,
while the ASIC's default maximum voltage is actually 0.986V.
Maybe the UVD got its own voltage of 1.1V, and that is sporadically reported
instead of the core GPU voltage when UVD is used?
Anyway, not really important since it's just a little glitch and not a real
problem. :)
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Commen=
t # 1
on bug 10642=
8
from tempel.j=
ulian@gmail.com
I did some more tests and now I'm very sure that the voltage i=
s just reported
wrong when using UVD, and not being actually that high.
I also jumps to reported 1.1V without any pstate adjustments or overclock,
while the ASIC's default maximum voltage is actually 0.986V.
Maybe the UVD got its own voltage of 1.1V, and that is sporadically reported
instead of the core GPU voltage when UVD is used?
Anyway, not really important since it's just a little glitch and not a real
problem. :)
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 106428] reported VDDGFX GPU voltage jumps above set limits in
pp_od_clk_voltage when UVD is used for VAAPI/VDPAU
Date: Thu, 29 Nov 2018 10:58:44 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D106428
tempel.julian@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTABUG
Status|NEW |RESOLVED
--- Comment #2 from tempel.julian@gmail.com ---
Closing, since it's harmless and the Windows driver shows the same behavior.
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tempel.julian@=
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changed
bug 10642=
8
| What |
Removed |
Added |
| Resolution |
---
|
NOTABUG
|
| Status |
NEW
|
RESOLVED
|
You are receiving this mail because:
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