From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches Date: Mon, 21 May 2018 16:53:31 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0904579774==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 6235A6E467 for ; Mon, 21 May 2018 16:53:35 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0904579774== Content-Type: multipart/alternative; boundary="15269216150.Dc5586.10643" Content-Transfer-Encoding: 7bit --15269216150.Dc5586.10643 Date: Mon, 21 May 2018 16:53:35 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D106594 Bug ID: 106594 Summary: [radeonsi,regression,apitrace] Prison Architect exhibits glitches Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Keywords: regression Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: kai@dev.carbon-project.org QA Contact: dri-devel@lists.freedesktop.org Blocks: 77449 Created attachment 139660 --> https://bugs.freedesktop.org/attachment.cgi?id=3D139660&action=3Dedit Compressed trace I wanted to play Prison Architect again, but when I launch the game and dur= ing gameplay there are sometimes triangles flickering over the screen in various colours of the rainbow (see the first frame of the trace). And there are actions that trigger these glitches reliably like opening the staff menu and placing the mouse with a staff type selected over the map (see attached screenshot or eg. Frame 599 in the trace). This is a regression, because I was able to play Prison Architect with no trouble in the past. However I cannot say whether this is a regression in P= A or in Mesa/LLVM, since it has been a while since I last played PA and there ha= ve been updates to PA as well as the graphics stack. In any case I prepared a trace (which looks a bit funny on reply: lots of black with the game window stuck in the lower left corner of the replay), I'll attach as a compressed = file to this bug. I'll also attach the log from the game, there are couple of li= nes, that seem interesting, like: > =3D=3DOPENGL=3D=3D> [location 'Bitmap::ConvertToTexture Before Texture Cr= eation'] error code 0x502 (invalid operation) While I'm using the "experimental VBO" feature of PA, turning that off, doe= sn't fix this bug and thus seems unrelated. This bug affects at least the Steam and the Humble Bundle builds of version 13f. The graphics stack I used (fully updated Debian testing as a base) for test= ing is: GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1) Mesa: Git:master/6f558fb0f7 libdrm: 2.4.91-2 LLVM: SVN:trunk/r332816 (7.0 devel) X.Org: 2:1.19.6-1 Linux: 4.16.10 Firmware (firmware-amd-graphics): 20170823-1 libclc: Git:master/a2118d58fc DDX (xserver-xorg-video-amdgpu): 18.0.1-1 Let me know, if you need anything else. Referenced Bugs: https://bugs.freedesktop.org/show_bug.cgi?id=3D77449 [Bug 77449] Tracker bug for all bugs related to Steam titles --=20 You are receiving this mail because: You are the assignee for the bug.= --15269216150.Dc5586.10643 Date: Mon, 21 May 2018 16:53:35 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 106594
Summary [radeonsi,regression,apitrace] Prison Architect exhibits glit= ches
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Keywords regression
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter kai@dev.carbon-project.org
QA Contact dri-devel@lists.freedesktop.org
Blocks 77449

Created attachment 139660 <=
a href=3D"attachment.cgi?id=3D139660&action=3Dedit" title=3D"Compressed=
 trace">[details]
Compressed trace

I wanted to play Prison Architect again, but when I launch the game and dur=
ing
gameplay there are sometimes triangles flickering over the screen in various
colours of the rainbow (see the first frame of the trace). And there are
actions that trigger these glitches reliably like opening the staff menu and
placing the mouse with a staff type selected over the map (see attached
screenshot or eg. Frame 599 in the trace).

This is a regression, because I was able to play Prison Architect with no
trouble in the past. However I cannot say whether this is a regression in P=
A or
in Mesa/LLVM, since it has been a while since I last played PA and there ha=
ve
been updates to PA as well as the graphics stack. In any case I prepared a
trace (which looks a bit funny on reply: lots of black with the game window
stuck in the lower left corner of the replay), I'll attach as a compressed =
file
to this bug. I'll also attach the log from the game, there are couple of li=
nes,
that seem interesting, like:
> =3D=3DOPENGL=3D=3D> [location 'Bitmap::Conver=
tToTexture Before Texture Creation'] error code 0x502 (invalid operation)

While I'm using the "experimental VBO" feature of PA, turning tha=
t off, doesn't
fix this bug and thus seems unrelated.

This bug affects at least the Steam and the Humble Bundle builds of version
13f.

The graphics stack I used (fully updated Debian testing as a base) for test=
ing
is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID =3D 0x67b1)
Mesa: Git:master/6f558fb0f7
libdrm: 2.4.91-2
LLVM: SVN:trunk/r332816 (7.0 devel)
X.Org: 2:1.19.6-1
Linux: 4.16.10
Firmware (firmware-amd-graphics): 20170823-1
libclc: Git:master/a2118d58fc
DDX (xserver-xorg-video-amdgpu): 18.0.1-1

Let me know, if you need anything else.



You are receiving this mail because:
  • You are the assignee for the bug.
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