* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
--- Comment #1 from Kai <kai@dev.carbon-project.org> ---
Created attachment 139661
--> https://bugs.freedesktop.org/attachment.cgi?id=139661&action=edit
Glitch while placing new staff on the map
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
2018-05-21 16:54 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
--- Comment #2 from Kai <kai@dev.carbon-project.org> ---
Created attachment 139662
--> https://bugs.freedesktop.org/attachment.cgi?id=139662&action=edit
Game output to STDOUT and STDERR
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
2018-05-21 16:54 ` bugzilla-daemon
2018-05-21 16:54 ` bugzilla-daemon
@ 2018-05-22 8:38 ` bugzilla-daemon
2018-05-22 15:37 ` [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
--- Comment #3 from Kai <kai@dev.carbon-project.org> ---
I was able to check for this behaviour on a system with an integrated Intel GPU
(HD Graphics 530 (Skylake GT2); PCIID: 0x1912) on Mesa 18.0.3 and it didn't
show these glitches.
The OpenGL error line ("==OPENGL==> [location 'Bitmap::ConvertToTexture Before
Texture Creation'] error code 0x502 (invalid operation)") is shown with the
Intel GPU as well.
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[radeonsi,regression,apitra |[radeonsi,regression,apitra
|ce] Prison Architect |ce] Prison Architect
|exhibits glitches |rendered unplayable by
| |multicoloured flickering
| |triangles and overlayed
| |triangles when performing
| |certain actions
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
` (3 preceding siblings ...)
2018-05-22 15:37 ` [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions bugzilla-daemon
@ 2018-05-26 15:23 ` bugzilla-daemon
2018-05-26 18:05 ` bugzilla-daemon
2018-05-30 20:33 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
--- Comment #4 from Kai <kai@dev.carbon-project.org> ---
Still an issue with the following stack (fully updated Debian testing as a
base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/79fe00efb4
libdrm: 2.4.92-1
LLVM: SVN:trunk/r333339 (7.0 devel)
X.Org: 2:1.19.6-1
Linux: 4.16.11
Firmware (firmware-amd-graphics): 20170823-1
libclc: Git:master/a2118d58fc
DDX (xserver-xorg-video-amdgpu): 18.0.1-1
Forcing the OpenGL level back to 3.0 (the same OpenGL level the Intel GPU from
comment #3 supported) doesn't help either.
However, I did find, that when I downgrade to Debian's Mesa package 18.0.4-1
(built against LLVM 6.0 (package version 1:6.0-3+b1)), I cannot reproduce this
bug any longer. Therefore the bug must have been introduced in either Mesa
between 18.0.4 and the current Git HEAD or LLVM between the 6.0 release and the
current SVN HEAD.
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
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2018-05-26 15:23 ` bugzilla-daemon
@ 2018-05-26 18:05 ` bugzilla-daemon
2018-05-30 20:33 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
--- Comment #5 from Kai <kai@dev.carbon-project.org> ---
I just tested Debian's 18.1.0-1 package (also built against LLVM 6.0 (package
version 1:6.0-3+b1)) and that version of Mesa doesn't produce the glitch
either, thus narrowing the regression space to:
- Mesa: between 18.1 and current HEAD of Git
- LLVM: between 6.0 and current HEAD of SVN.
Further testing with a version of Debian's 18.1.0-1 package built against LLVM
7 (SVN r333339) didn't exhibit the bug either, therefore the bug must have been
introduced between Mesa 18.1.0 and the current Git HEAD of Mesa. I'll see, if I
can do a bisection.
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* [Bug 106594] [radeonsi,regression,apitrace] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions
2018-05-21 16:53 [Bug 106594] [radeonsi,regression,apitrace] Prison Architect exhibits glitches bugzilla-daemon
` (5 preceding siblings ...)
2018-05-26 18:05 ` bugzilla-daemon
@ 2018-05-30 20:33 ` bugzilla-daemon
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From: bugzilla-daemon @ 2018-05-30 20:33 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=106594
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |brianp@vmware.com,
| |Mathias.Froehlich@web.de
QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Keywords| |bisected
Component|Drivers/Gallium/radeonsi |Mesa core
--- Comment #6 from Kai <kai@dev.carbon-project.org> ---
The bisection result is:
> 9c7be67968aaba224d518dee86dff736a4b599c6 is the first bad commit
> commit 9c7be67968aaba224d518dee86dff736a4b599c6
> Author: Mathias Fröhlich <mathias.froehlich@web.de>
> Date: Sun May 13 09:18:57 2018 +0200
>
> mesa: Remove FLUSH_VERTICES from VAO state changes.
>
> Pending draw calls on immediate mode or display list calls do
> not depend on changes of the VAO state. So, remove calls to
> FLUSH_VERTICES and flag _NEW_ARRAY as appropriate.
>
> Reviewed-by: Brian Paul <brianp@vmware.com>
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
>
> :040000 040000 ad95067168b41b30d17d7ff05ecd47be4ca150e4 97ab8bde466f83da431193b045a664e540595d80 M src
Reverting that commit generates several conflicts. I'd probably have to revert
the whole series?
Since this touches core Mesa, the bug shouldn't be constrained to radeonsi,
I'll adjust the component accordingly.
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