From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 107454] BLENDER 2.8 principled BSDF shader and shadow are broken in EEVEE on mesa gallium r600g gpu
Date: Thu, 02 Aug 2018 14:28:47 +0000 [thread overview]
Message-ID: <bug-107454-502@http.bugs.freedesktop.org/> (raw)
[-- Attachment #1.1: Type: text/plain, Size: 1420 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=107454
Bug ID: 107454
Summary: BLENDER 2.8 principled BSDF shader and shadow are
broken in EEVEE on mesa gallium r600g gpu
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: amonpaike@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
on the new blender 2.8 under development some shaders and projections of
shadows are broken .. I do not know how to describe the problem technically, I
have already reported the problem to the bug list of blender developers,
although I know that the problem is probably the mesa drivers, because on my
laptop that has two gpu, with the intel gpu the graphics is perfect, with the
gpu amd I have these problems of shading.
For a specific description of the problem, refer to this bug report
https://developer.blender.org/T56211
(the tests were done on the latest mesa drivers built daily by padoka ppa, with
the stable drivers of ubuntu 18.04 eevee shading was totally unusable, so the
situation has improved significantly)
--
You are receiving this mail because:
You are the assignee for the bug.
[-- Attachment #1.2: Type: text/html, Size: 2866 bytes --]
[-- Attachment #2: Type: text/plain, Size: 160 bytes --]
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
next reply other threads:[~2018-08-02 14:28 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-08-02 14:28 bugzilla-daemon [this message]
2018-08-13 13:34 ` [Bug 107454] BLENDER 2.8 principled BSDF shader and shadow are broken in EEVEE on mesa gallium r600g gpu bugzilla-daemon
2018-08-14 17:17 ` bugzilla-daemon
2018-08-17 10:38 ` bugzilla-daemon
2019-09-18 19:26 ` bugzilla-daemon
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=bug-107454-502@http.bugs.freedesktop.org/ \
--to=bugzilla-daemon@freedesktop.org \
--cc=dri-devel@lists.freedesktop.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for NNTP newsgroup(s).