From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 107454] BLENDER 2.8 principled BSDF shader and shadow are
broken in EEVEE on mesa gallium r600g gpu
Date: Thu, 02 Aug 2018 14:28:47 +0000
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Date: Thu, 2 Aug 2018 14:28:47 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D107454
Bug ID: 107454
Summary: BLENDER 2.8 principled BSDF shader and shadow are
broken in EEVEE on mesa gallium r600g gpu
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: amonpaike@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
on the new blender 2.8 under development some shaders and projections of
shadows are broken .. I do not know how to describe the problem technically=
, I
have already reported the problem to the bug list of blender developers,
although I know that the problem is probably the mesa drivers, because on my
laptop that has two gpu, with the intel gpu the graphics is perfect, with t=
he
gpu amd I have these problems of shading.
For a specific description of the problem, refer to this bug report
https://developer.blender.org/T56211
(the tests were done on the latest mesa drivers built daily by padoka ppa, =
with
the stable drivers of ubuntu 18.04 eevee shading was totally unusable, so t=
he
situation has improved significantly)
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Thu, 2 Aug 2018 14:28:47 +0000
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Auto-Submitted: auto-generated
| Bug ID |
107454
|
| Summary |
BLENDER 2.8 principled BSDF shader and shadow are broken in E=
EVEE on mesa gallium r600g gpu
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
major
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
amonpaike@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
on the new blender 2.8 under development some shaders and proj=
ections of
shadows are broken .. I do not know how to describe the problem technically=
, I
have already reported the problem to the bug list of blender developers,
although I know that the problem is probably the mesa drivers, because on my
laptop that has two gpu, with the intel gpu the graphics is perfect, with t=
he
gpu amd I have these problems of shading.
For a specific description of the problem, refer to this bug report
https://developer.blender.=
org/T56211
(the tests were done on the latest mesa drivers built daily by padoka ppa, =
with
the stable drivers of ubuntu 18.04 eevee shading was totally unusable, so t=
he
situation has improved significantly)
You are receiving this mail because:
- You are the assignee for the bug.
=
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