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* [Bug 107581] Graphics Not Rendered Due to Missing 4.5 COMPAT Profile
@ 2018-08-15 12:46 bugzilla-daemon
  2018-08-15 12:55 ` bugzilla-daemon
                   ` (21 more replies)
  0 siblings, 22 replies; 23+ messages in thread
From: bugzilla-daemon @ 2018-08-15 12:46 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=107581

            Bug ID: 107581
           Summary: Graphics Not Rendered Due to Missing 4.5 COMPAT
                    Profile
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: ben@xnode.org
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 141109
  --> https://bugs.freedesktop.org/attachment.cgi?id=141109&action=edit
Lack of rendered image

Slightly obtuse issue as it's a game inside Wine.

No Man's Sky used to work if you faked a compatibility profile. This no-longer
works as, since the last game update, it seems they are actually using some of
the COMPAT mode features. The result of this is that the game menu renders
fine, but any of the "3D" graphics in the game are either missing or just
render completely white.

e.g. the starfield during loading should be various pinkish colours, but
instead you just see a black screen. Once in-game, you should see the game
world, but instead just have a (what seems to be non-refreshing) white screen.

The game seems to be fine on Nvidia cards using their proprietary driver.

Attached is an image of the issue to see specific what I'm referring to and a
trace, from launch of the game, to a few minutes in game, to exiting the game.
Generated with APITrace (I'll attach the trace in the next comment).

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