From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 107581] Graphics Not Rendered Due to Missing 4.5 COMPAT Profile Date: Tue, 21 Aug 2018 12:35:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1335385858==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 01B0089C2C for ; Tue, 21 Aug 2018 12:35:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1335385858== Content-Type: multipart/alternative; boundary="15348549251.bDEaB5dFa.17939" Content-Transfer-Encoding: 7bit --15348549251.bDEaB5dFa.17939 Date: Tue, 21 Aug 2018 12:35:25 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D107581 --- Comment #12 from Timothy Arceri --- (In reply to Benjamin Hodgetts from comment #11) > Applied the patch in attachment 141209 [details] [review] and rebuilt, but > the game looks the same. Something of note is that it's supposed to build > the shaders on the first load of the game, but the SHADERCACHE folder of = the > game is remaining empty (I assume as the shaders are failing to build). The hack should make the planets/stars render correctly on the shader loadi= ng screen. It also helps the sky render in-game, everything else is missing but I'm sure it's because of the remaining failing shaders. All in all this gam= e is extremely buggy. Do you know if it actually renders correctly on the AMD windows drivers? --=20 You are receiving this mail because: You are the assignee for the bug.= --15348549251.bDEaB5dFa.17939 Date: Tue, 21 Aug 2018 12:35:25 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 12 on bug 10758= 1 from Timothy Arceri
(In reply to Benjamin Hodgetts from comment #11)
> Applied the patch in attachment 141209 [details] [review] [review] and rebuilt, but
> the game looks the same. Something of note is that it's supposed to bu=
ild
> the shaders on the first load of the game, but the SHADERCACHE folder =
of the
> game is remaining empty (I assume as the shaders are failing to build)=
.

The hack should make the planets/stars render correctly on the shader loadi=
ng
screen. It also helps the sky render in-game, everything else is missing but
I'm sure it's because of the remaining failing shaders. All in all this gam=
e is
extremely buggy. Do you know if it actually renders correctly on the AMD
windows drivers?


You are receiving this mail because:
  • You are the assignee for the bug.
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