From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 107693] [wine] Wolfenstein: The Old Blood - can't find
GL_EXT_framebuffer_object
Date: Tue, 18 Sep 2018 09:39:40 +0000
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Date: Tue, 18 Sep 2018 09:39:40 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D107693
Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #11 from Timothy Arceri ---
Should be fixed by:
commit 64ec50d52fa691cc1712df1d7eebea90552b7c2e
Author: Timothy Arceri
Date: Wed Sep 12 10:52:06 2018 +1000
mesa/st: add force_compat_profile option to driconfig
Reviewed-by: Marek Ol=C5=A1=C3=A1k
and
commit 024abd3534a171ae4ee1532a078f3af68eb6fdea (HEAD -> master)
Author: Timothy Arceri
Date: Wed Sep 12 10:52:07 2018 +1000
util: use force_compat_profile for Wolfenstein The Old Blood
This game is looking for some odd extension after creating a core
context such as ARB_vertex_program and EXT_framebuffer_object.
Rather then enabling these in core this forces the game to use
compat. This allows the game to run and seems to work without
issues. All other id tech games/engines use a compat profile.
Reviewed-by: Marek Ol=C5=A1=C3=A1k
As for the green screen that is a bug with wine staging. Proton and older
versions of wine staging were fine. See:
https://bugs.winehq.org/show_bug.cgi?id=3D45826
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15372635800.E1714dB8a.30636
Date: Tue, 18 Sep 2018 09:39:40 +0000
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Auto-Submitted: auto-generated
Timothy Arceri
changed
bug 10769=
3
| What |
Removed |
Added |
| Status |
NEW
|
RESOLVED
|
| Resolution |
---
|
FIXED
|
Comme=
nt # 11
on bug 10769=
3
from Timothy Arceri
Should be fixed by:
commit 64ec50d52fa691cc1712df1d7eebea90552b7c2e
Author: Timothy Arceri <tar=
ceri@itsqueeze.com>
Date: Wed Sep 12 10:52:06 2018 +1000
mesa/st: add force_compat_profile option to driconfig
Reviewed-by: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
and
commit 024abd3534a171ae4ee1532a078f3af68eb6fdea (HEAD -> master)
Author: Timothy Arceri <tar=
ceri@itsqueeze.com>
Date: Wed Sep 12 10:52:07 2018 +1000
util: use force_compat_profile for Wolfenstein The Old Blood
This game is looking for some odd extension after creating a core
context such as ARB_vertex_program and EXT_framebuffer_object.
Rather then enabling these in core this forces the game to use
compat. This allows the game to run and seems to work without
issues. All other id tech games/engines use a compat profile.
Reviewed-by: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
As for the green screen that is a bug with wine staging. Proton and older
versions of wine staging were fine. See:
https://bugs.wi=
nehq.org/show_bug.cgi?id=3D45826
You are receiving this mail because:
- You are the assignee for the bug.
=
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