From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 107694] [wine] RAGE: texture problems
Date: Sun, 26 Aug 2018 18:58:22 +0000
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Date: Sun, 26 Aug 2018 18:58:22 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D107694
Bug ID: 107694
Summary: [wine] RAGE: texture problems
Product: Mesa
Version: 18.2
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: sa@whiz.se
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 141292
--> https://bugs.freedesktop.org/attachment.cgi?id=3D141292&action=3Dedit
screenshot of bug in RAGE
The game RAGE starts and runs, but have some quite severe texture problems.=
See
attached screenshot. The problem is especially bad when loading new areas.
Settings these options in default.cfg minimizes but doesn't get rid of the =
bug
fully:
jobs_numThreads 1
vt_maxPPF 128
as suggested in https://store.steampowered.com/news/6464/
This bug looks quite a lot like one that plagued the Windows drivers (ATI
Performance) back when the game was released:
https://www.youtube.com/watch?v=3Dz-yl6pDFgtw
I have seen video of RAGE rendering fine with radeonsi
(https://www.youtube.com/watch?v=3DOgqgNrN16KM) so I tried jumping back qui=
te a
few Mesa releases* to see if there was a regression somewhere, but AFAICT i=
t is
still there as far back as 11.2.2.=20
I'm guessing the bug happened as a change from radeon to amdgpu on the kern=
el
side?
* Using a hack for Wine to skip the check for a compat profile.
System environment:
-- system architecture: 64-bit
-- Linux distribution: Debian unstable
-- GPU: TONGA
-- Model: Asus Strix R9 285 2GB
-- Display connector: DVI
-- xf86-video-amdgpu: 18.0.1
-- xserver: 1.20.1
-- mesa: 18.2.0~rc4
-- drm: 2.4.93
-- kernel: 4.17
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15353099020.5Cac.14369
Date: Sun, 26 Aug 2018 18:58:22 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
107694
|
| Summary |
[wine] RAGE: texture problems
|
| Product |
Mesa
|
| Version |
18.2
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
sa@whiz.se
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 141=
292 [details]
screenshot of bug in RAGE
The game RAGE starts and runs, but have some quite severe texture problems.=
See
attached screenshot. The problem is especially bad when loading new areas.
Settings these options in default.cfg minimizes but doesn't get rid of the =
bug
fully:
jobs_numThreads 1
vt_maxPPF 128
as suggested in https=
://store.steampowered.com/news/6464/
This bug looks quite a lot like one that plagued the Windows drivers (ATI
Performance) back when the game was released:
https://www.youtu=
be.com/watch?v=3Dz-yl6pDFgtw
I have seen video of RAGE rendering fine with radeonsi
(https://www.yout=
ube.com/watch?v=3DOgqgNrN16KM) so I tried jumping back quite a
few Mesa releases* to see if there was a regression somewhere, but AFAICT i=
t is
still there as far back as 11.2.2.=20
I'm guessing the bug happened as a change from radeon to amdgpu on the kern=
el
side?
* Using a hack for Wine to skip the check for a compat profile.
System environment:
-- system architecture: 64-bit
-- Linux distribution: Debian unstable
-- GPU: TONGA
-- Model: Asus Strix R9 285 2GB
-- Display connector: DVI
-- xf86-video-amdgpu: 18.0.1
-- xserver: 1.20.1
-- mesa: 18.2.0~rc4
-- drm: 2.4.93
-- kernel: 4.17
You are receiving this mail because:
- You are the assignee for the bug.
=
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