From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 107990] Got Dying Light working in Arch by changing Mesa's
compile steps, how to get it working Out Of the Box?
Date: Fri, 28 Sep 2018 01:03:31 +0000
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Date: Fri, 28 Sep 2018 01:03:31 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D107990
--- Comment #4 from Thomas Crider ---
Just an update on this, you don't need to change Arch's compiler flags.
I compiled mesa with the default flags and used glvnd=3Dfalse, then used
LD_PRELOAD for just libGL.so.1.2.0 and libglapi.so.0.0.0 and the game ran. I
was able to copy just those two alone to the Dying Light install directory =
and
LD_PRELOAD them from the directory. The problem is definitely an issue with
glvnd and mesa-libgl
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Date: Fri, 28 Sep 2018 01:03:31 +0000
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Commen=
t # 4
on bug 10799=
0
from Thomas Crider
Just an update on this, you don't need to change Arch's compil=
er flags.
I compiled mesa with the default flags and used glvnd=3Dfalse, then used
LD_PRELOAD for just libGL.so.1.2.0 and libglapi.so.0.0.0 and the game ran. I
was able to copy just those two alone to the Dying Light install directory =
and
LD_PRELOAD them from the directory. The problem is definitely an issue with
glvnd and mesa-libgl
You are receiving this mail because:
- You are the assignee for the bug.
=
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