From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created by a dolphin-emu game can bring down AMDGPU ~ attached apitrace Date: Mon, 01 Oct 2018 01:54:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1207962103==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 3EB0489ED6 for ; Mon, 1 Oct 2018 01:54:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1207962103== Content-Type: multipart/alternative; boundary="15383588661.5D3CC7.5870" Content-Transfer-Encoding: 7bit --15383588661.5D3CC7.5870 Date: Mon, 1 Oct 2018 01:54:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D107991 --- Comment #6 from Rob Stolarz --- I get the same crash (drm amdgpu ring gfx timeout) on an RX 480 in The Lege= nd of Zelda: Twilight Princess (GameCube) with any combination of Arch's linux= and linux-git packages, regular Mesa packages+vulkan-radeon and mesa-git, libdrm and libdrm-git, and dolphin-emu and dolphin-emu-git. This crash happens bot= h in Vulkan and OpenGL render modes. It's also easy to reproduce, just start a n= ew game and watch the first cutscene to completion. Kyle's apitrace crashes my card as well. I don't mind getting more data about this, I just don't know how to capture= it. If this happens in both Vulkan and OpenGL render modes, is it really a rade= onsi issue? --=20 You are receiving this mail because: You are the assignee for the bug.= --15383588661.5D3CC7.5870 Date: Mon, 1 Oct 2018 01:54:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 6 on bug 10799= 1 from Rob Stolarz
I get the same crash (drm amdgpu ring gfx timeout) on an RX 48=
0 in The Legend
of Zelda: Twilight Princess (GameCube) with any combination of Arch's linux=
 and
linux-git packages, regular Mesa packages+vulkan-radeon and mesa-git, libdrm
and libdrm-git, and dolphin-emu and dolphin-emu-git. This crash happens bot=
h in
Vulkan and OpenGL render modes. It's also easy to reproduce, just start a n=
ew
game and watch the first cutscene to completion.

Kyle's apitrace crashes my card as well.

I don't mind getting more data about this, I just don't know how to capture=
 it.

If this happens in both Vulkan and OpenGL render modes, is it really a rade=
onsi
issue?


You are receiving this mail because:
  • You are the assignee for the bug.
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