From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 107991] RX580 ~ ring gfx timeout ~ particular shaders created
by a dolphin-emu game can bring down AMDGPU ~ attached apitrace
Date: Mon, 01 Oct 2018 01:54:26 +0000
Message-ID:
References:
Mime-Version: 1.0
Content-Type: multipart/mixed; boundary="===============1207962103=="
Return-path:
Received: from culpepper.freedesktop.org (culpepper.freedesktop.org
[IPv6:2610:10:20:722:a800:ff:fe98:4b55])
by gabe.freedesktop.org (Postfix) with ESMTP id 3EB0489ED6
for ; Mon, 1 Oct 2018 01:54:26 +0000 (UTC)
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Errors-To: dri-devel-bounces@lists.freedesktop.org
Sender: "dri-devel"
To: dri-devel@lists.freedesktop.org
List-Id: dri-devel@lists.freedesktop.org
--===============1207962103==
Content-Type: multipart/alternative; boundary="15383588661.5D3CC7.5870"
Content-Transfer-Encoding: 7bit
--15383588661.5D3CC7.5870
Date: Mon, 1 Oct 2018 01:54:26 +0000
MIME-Version: 1.0
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D107991
--- Comment #6 from Rob Stolarz ---
I get the same crash (drm amdgpu ring gfx timeout) on an RX 480 in The Lege=
nd
of Zelda: Twilight Princess (GameCube) with any combination of Arch's linux=
and
linux-git packages, regular Mesa packages+vulkan-radeon and mesa-git, libdrm
and libdrm-git, and dolphin-emu and dolphin-emu-git. This crash happens bot=
h in
Vulkan and OpenGL render modes. It's also easy to reproduce, just start a n=
ew
game and watch the first cutscene to completion.
Kyle's apitrace crashes my card as well.
I don't mind getting more data about this, I just don't know how to capture=
it.
If this happens in both Vulkan and OpenGL render modes, is it really a rade=
onsi
issue?
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15383588661.5D3CC7.5870
Date: Mon, 1 Oct 2018 01:54:26 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 6
on bug 10799=
1
from Rob Stolarz
I get the same crash (drm amdgpu ring gfx timeout) on an RX 48=
0 in The Legend
of Zelda: Twilight Princess (GameCube) with any combination of Arch's linux=
and
linux-git packages, regular Mesa packages+vulkan-radeon and mesa-git, libdrm
and libdrm-git, and dolphin-emu and dolphin-emu-git. This crash happens bot=
h in
Vulkan and OpenGL render modes. It's also easy to reproduce, just start a n=
ew
game and watch the first cutscene to completion.
Kyle's apitrace crashes my card as well.
I don't mind getting more data about this, I just don't know how to capture=
it.
If this happens in both Vulkan and OpenGL render modes, is it really a rade=
onsi
issue?
You are receiving this mail because:
- You are the assignee for the bug.
=
--15383588661.5D3CC7.5870--
--===============1207962103==
Content-Type: text/plain; charset="utf-8"
MIME-Version: 1.0
Content-Transfer-Encoding: base64
Content-Disposition: inline
X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs
IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz
dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg==
--===============1207962103==--