From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 108330] WarThunder game performance killed after Ryzen
optimisations
Date: Fri, 09 Nov 2018 19:59:41 +0000
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Date: Fri, 9 Nov 2018 19:59:41 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D108330
--- Comment #4 from Alex Deucher ---
(In reply to aceman from comment #3)
> Could we get a patch like
> https://lists.freedesktop.org/archives/mesa-dev/2018-November/208785.html=
so
> that I can try to turn off the L3 cache thread pinning for this game?
Just use that patch and add an entry for your game like this:
> +
> +
> +
replace blender with the name and executable of your app.
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(In reply to aceman from comment #3)
> Could we get a patch like
> https://lists.freedesktop.org/archives/mesa-dev/2018-Novemb=
er/208785.html so
> that I can try to turn off the L3 cache thread pinning for this game?<=
/span >
Just use that patch and add an entry for your game like this:
> + <application name=3D"Blender&qu=
ot; executable=3D"blender">
> + <option name=3D"disable_L3_thread_pinning" v=
alue=3D"true"/>
> + </application>
> +
replace blender with the name and executable of your app.