From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 108625] AMDGPU - Can't even get Xorg to start - Kernel driver hangs with ring buffer timeout on ARM64 Date: Mon, 05 Nov 2018 15:32:20 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2031077762==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id E2E706E21A for ; Mon, 5 Nov 2018 15:32:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2031077762== Content-Type: multipart/alternative; boundary="15414319390.6c9c94d0.12031" Content-Transfer-Encoding: 7bit --15414319390.6c9c94d0.12031 Date: Mon, 5 Nov 2018 15:32:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D108625 --- Comment #12 from Alex Deucher --- (In reply to Carsten Haitzler from comment #10) > so wouldn't that make it a necessity then if its even glamor needing it? i > guess i can turn off glamor accel but realistically gl is a necessity so = the > problem needs to be addressed sooner or later. >=20 If you were starting a bare x server, you usually don't hit the glamor paths too extensively compared to a full desktop environment. > the ring gfx timeout smells to me of "not a mesa bug" in that an ioctl go= ing > to the drm driver never returns qhen doing a simple query. it hangs, thus > something lower down that is having a bad day, if something as simple as > querying a fence causes a hang... :) >=20 > what is this ring gfx thing exactly (seems to be some command queue) and = why > would it be timing out? all the way back at seq 10/11 ... like right at t= he > start of its use? it's almost like some interrupt or in memory semaphore > thing mapped from the card is messing up? i'm looking for something to lo= ok > into more specifically. Each engine on the GPU (gfx, compute, video decode, encode, dma, etc.) has a ring buffer used to feed it. The work sent to the engines is managed by a = sw scheduler in the kernel. The kernel driver tests the rings as part of the driver init sequence. The driver won't come up if the ring tests fail so t= hey are working at least until you start X. Presumably X submits (via glamor) = some work to the GPU which causes the GPU to hang. The fence never signals beca= use the GPU never finished processing the job due to the hang. Another simplier test would be to boot up to a console (no X) and then try running some of the libdrm amdgpu tests. They are really simple (copying d= ata and round and verifying it using different engines, allocating freeing memo= ry, etc.). https://cgit.freedesktop.org/mesa/drm/tree/tests/amdgpu See if some of the simple copy or write tests work. --=20 You are receiving this mail because: You are the assignee for the bug.= --15414319390.6c9c94d0.12031 Date: Mon, 5 Nov 2018 15:32:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 12 on bug 10862= 5 from Alex Deucher
(In reply to Carsten Haitzler from comment #10)
> so wouldn't that make it a necessity then if its=
 even glamor needing it? i
> guess i can turn off glamor accel but realistically gl is a necessity =
so the
> problem needs to be addressed sooner or later.
> 

If you were starting a bare x server, you usually don't hit the glamor paths
too extensively compared to a full desktop environment.

> the ring gfx timeout smells to me of "not a=
 mesa bug" in that an ioctl going
> to the drm driver never returns qhen doing a simple query. it hangs, t=
hus
> something lower down that is having a bad day, if something as simple =
as
> querying a fence causes a hang... :)
>=20
> what is this ring gfx thing exactly (seems to be some command queue) a=
nd why
> would it be timing out? all the way back at seq 10/11 ... like right a=
t the
> start of its use? it's almost like some interrupt or in memory semapho=
re
> thing mapped from the card is messing up? i'm looking for something to=
 look
> into more specifically.

Each engine on the GPU (gfx, compute, video decode, encode, dma, etc.) has a
ring buffer used to feed it.  The work sent to the engines is managed by a =
sw
scheduler in the kernel. The kernel driver tests the rings as part of the
driver init sequence.  The driver won't come up if the ring tests fail so t=
hey
are working at least until you start X.  Presumably X submits (via glamor) =
some
work to the GPU which causes the GPU to hang.  The fence never signals beca=
use
the GPU never finished processing the job due to the hang.

Another simplier test would be to boot up to a console (no X) and then try
running some of the libdrm amdgpu tests.  They are really simple (copying d=
ata
and round and verifying it using different engines, allocating freeing memo=
ry,
etc.).
https:/=
/cgit.freedesktop.org/mesa/drm/tree/tests/amdgpu
See if some of the simple copy or write tests work.


You are receiving this mail because:
  • You are the assignee for the bug.
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