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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 108641] Interlaced dark lines in XCOM2 (UE3.5) on Aruba and Turks
Date: Sat, 03 Nov 2018 12:18:44 +0000	[thread overview]
Message-ID: <bug-108641-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=108641

            Bug ID: 108641
           Summary: Interlaced dark lines in XCOM2 (UE3.5) on Aruba and
                    Turks
           Product: Mesa
           Version: 18.2
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: steelwinged@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 142355
  --> https://bugs.freedesktop.org/attachment.cgi?id=142355&action=edit
in-game screenshot

Game engine rendering outputs are interlaced with dark lines on r600.

Tested on: 7660G (Aruba) and 7670M (Turks) with Mesa 18.2.4.
Renderdoc captures have been uploaded here:
https://www32.zippyshare.com/v/G74cEAp5/file.html

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             reply	other threads:[~2018-11-03 12:18 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-11-03 12:18 bugzilla-daemon [this message]
2018-11-04 11:19 ` [Bug 108641] Interlaced dark lines in XCOM2 (UE3.5) on Aruba and Turks bugzilla-daemon
2018-12-16 15:41 ` bugzilla-daemon
2019-08-04 17:06 ` bugzilla-daemon
2019-08-04 17:07 ` bugzilla-daemon
2019-08-05 19:27 ` bugzilla-daemon
2019-08-05 19:27 ` bugzilla-daemon
2019-08-07  5:08 ` [Bug 108641] Shader causes Interlaced dark lines on R600g in XCOM2 bugzilla-daemon
2019-09-18 19:26 ` bugzilla-daemon

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