* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #1 from olivier.jolly@laposte.net ---
Created attachment 143269
--> https://bugs.freedesktop.org/attachment.cgi?id=143269&action=edit
backtrace of crash when hitting this assert (from 18.3.3/19.0.0-rc1)
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #2 from olivier.jolly@laposte.net ---
I also encounter what is most probably this same bug (same assertion at least)
in a randomly fashion when using Blender 2.80.
My setup is debian unstable with a Radeon HD 7950 (and also GeForce GTX 1060
for Cuda only).
I encountered this crash on mesa 18.3.2 (packaged in debian), 18.3.3 and
19.0.0-rc1 (compiled manually)
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
2019-02-01 15:26 ` bugzilla-daemon
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@ 2019-03-22 16:56 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #3 from dnicolas@gmail.com ---
I'm also finding the same problem with Blender 2.80. Sometimes it crashes
**very** often. Making it almost unusable.
Is there anyone who can take a look at this?
AMDGPU (Vega 56)
Kernel 4.20.15
Mesa 18.3.4
Fedora 29
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #4 from Marek Olšák <maraeo@gmail.com> ---
This is fixed by these patches:
https://patchwork.freedesktop.org/series/60491/
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #5 from Marek Olšák <maraeo@gmail.com> ---
Baldur, can I set the license of your piglit test to MIT? Thanks.
https://en.wikipedia.org/wiki/MIT_License
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #6 from Baldur Karlsson <baldurk@baldurk.org> ---
Yes, that's fine with me. I'll try to test the patches on my program soon.
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #7 from Baldur Karlsson <baldurk@baldurk.org> ---
I applied the patchset on top of latest mesa
(aa040d3b3c7d068e1ece61c71770c16a54745f89) and I seem to get some rendered
corruption that I don't get with the parent commit before applying the patches.
It seems to only appear in RenderDoc, or at least it doesn't happen when
running tiny demo programs. I can't isolate a simpler test case just now but it
seems reliably reproducible and only shows up when I build with the patches
applied.
To repro with RenderDoc:
* Download or build RenderDoc 1.4
* Build gears3d from https://github.com/gears3d/gears3d
* Launch gears3d through RenderDoc, capture, open the frame
* Step back and forth through the drawcalls and the texture viewer will show up
with some corruption.
Screenshot here: https://i.imgur.com/1Dk7diS.png
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #8 from LoneVVolf <lonewolf@xs4all.nl> ---
Baldur, I encounter similar visual corruption when running knetwalk.
See comment #12 in https://bugs.freedesktop.org/show_bug.cgi?id=110701#c12
Maybe these 2 bugs are related ?
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #9 from LoneVVolf <lonewolf@xs4all.nl> ---
reverting commit
https://cgit.freedesktop.org/mesa/mesa/commit/?id=78e35df52aa2f7d770f929a0866a0faa89c261a9
solves the visual corruption and gets rid of the gpu fault messages in dmesg.
As that commit is 2/2 of the patchset referenced in commit #4 , it does look
like this introduces new errors.
see https://bugs.freedesktop.org/show_bug.cgi?id=110701
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
LoneVVolf <lonewolf@xs4all.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugs.freedesktop.or
| |g/show_bug.cgi?id=110701
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
` (9 preceding siblings ...)
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #10 from Pierre-Eric Pelloux-Prayer <pelloux@gmail.com> ---
(In reply to Baldur Karlsson from comment #7)
> To repro with RenderDoc:
>
> * Download or build RenderDoc 1.4
> * Build gears3d from https://github.com/gears3d/gears3d
> * Launch gears3d through RenderDoc, capture, open the frame
> * Step back and forth through the drawcalls and the texture viewer will show
> up with some corruption.
>
> Screenshot here: https://i.imgur.com/1Dk7diS.png
I tried to reproduce the issue and actually had 2 different issues:
- before 12bf7cfecf52083c484602f971738475edfe497e: the rendering is corrupted
as described above. Reverting 78e35df52aa2f7d770f929a0866a0faa89c261a9 fixes
the rendering.
- starting from 12bf7cfecf52083c484602f971738475edfe497e: the rendering is
corrupted and wrong: I only see the red gear, the green/blue ones are never
drawn
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
` (10 preceding siblings ...)
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #11 from Pierre-Eric Pelloux-Prayer <pelloux@gmail.com> ---
Created attachment 144311
--> https://bugs.freedesktop.org/attachment.cgi?id=144311&action=edit
wip patch
The following patch (applied on top of the problematic commit 78e35df52a) seems
to fix the corruption problem (but I don't know the code enough to decide if
it's a correct fix).
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
` (11 preceding siblings ...)
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From: bugzilla-daemon @ 2019-05-21 18:35 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #12 from Marek Olšák <maraeo@gmail.com> ---
Created attachment 144312
--> https://bugs.freedesktop.org/attachment.cgi?id=144312&action=edit
likely fix
This patch should fix it. Thanks to Pierre-Eric for inspiring it.
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* [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another
2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
` (12 preceding siblings ...)
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2019-05-22 21:59 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #13 from LoneVVolf <lonewolf@xs4all.nl> ---
Applying the "likely fix" patch in
https://bugs.freedesktop.org/show_bug.cgi?id=108824#c12 solves the issue with
plasma shell/knetwalk on my rx 580.
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2018-11-21 20:35 [Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another bugzilla-daemon
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@ 2019-05-22 21:59 ` bugzilla-daemon
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From: bugzilla-daemon @ 2019-05-22 21:59 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
--- Comment #14 from raffarti@zoho.com ---
The patch fixes corruption caused by 78e35df52aa2f7d770f929a0866a0faa89c261a9
but not the one from 12bf7cfecf52083c484602f971738475edfe497e, which still
persists in scroll bars of falkon and akregator.
I'm using an RX 480.
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https://bugs.freedesktop.org/show_bug.cgi?id=108824
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #15 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1341.
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