From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 108893] Slow redrawing of menu in Gothic 2 under wine
Date: Sat, 27 Apr 2019 09:20:59 +0000
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Date: Sat, 27 Apr 2019 09:20:58 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D108893
supercoolemail@seznam.cz changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|18.3 |19.0
Resolution|INVALID |---
Status|RESOLVED |REOPENED
--- Comment #4 from supercoolemail@seznam.cz ---
Sigh, this is actually real problem. Maybe now it's different problem but
behavior is exactly the same.=20
With LIBGL_ALWAYS_SOFTWARE=3D1 redrawing is instant, otherwise moving to
different items of same menu takes 5-6 seconds and going to different menu
takes even longer.
Might be related: performance in game is very bad. I get 3-4 FPS with
LIBGL_ALWAYS_SOFTWARE=3D1 in one place and only 8 FPS without. However, whe=
n I
pin game to single core, then I get 1 FPS without LIBGL_ALWAYS_SOFTWARE=3D1=
but
it won't even past loadscreen with it.
This is not only game that suffers from low FPS due to "fake" CPU bottlenec=
k.
The other is Sacred, which also happens to use Direct3D/DDraw, runs better =
with
LIBGL_ALWAYS_SOFTWARE=3D1 than without. Without it, I get around 5 FPS in o=
ne
city and 100 % one core usage, with it it is at least playable (Gallium HUD
does not work with LIBGL_ALWAYS_SOFTWARE=3D1, so I don't know numbers).
Hardware: Ryzen 7 1700, RX 580
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 27 Apr 2019 09:20:58 +0000
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supercoolemail&=
#64;seznam.cz
changed
bug 10889=
3
| What |
Removed |
Added |
| Version |
18.3
|
19.0
|
| Resolution |
INVALID
|
---
|
| Status |
RESOLVED
|
REOPENED
|
Commen=
t # 4
on bug 10889=
3
from superc=
oolemail@seznam.cz
Sigh, this is actually real problem. Maybe now it's different =
problem but
behavior is exactly the same.=20
With LIBGL_ALWAYS_SOFTWARE=3D1 redrawing is instant, otherwise moving to
different items of same menu takes 5-6 seconds and going to different menu
takes even longer.
Might be related: performance in game is very bad. I get 3-4 FPS with
LIBGL_ALWAYS_SOFTWARE=3D1 in one place and only 8 FPS without. However, whe=
n I
pin game to single core, then I get 1 FPS without LIBGL_ALWAYS_SOFTWARE=3D1=
but
it won't even past loadscreen with it.
This is not only game that suffers from low FPS due to "fake" CPU=
bottleneck.
The other is Sacred, which also happens to use Direct3D/DDraw, runs better =
with
LIBGL_ALWAYS_SOFTWARE=3D1 than without. Without it, I get around 5 FPS in o=
ne
city and 100 % one core usage, with it it is at least playable (Gallium HUD
does not work with LIBGL_ALWAYS_SOFTWARE=3D1, so I don't know numbers).
Hardware: Ryzen 7 1700, RX 580
You are receiving this mail because:
- You are the assignee for the bug.
=
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