From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 108893] Slow redrawing of menu in Gothic 2 under wine Date: Sat, 27 Apr 2019 09:20:59 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0515396483==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 08F8089259 for ; Sat, 27 Apr 2019 09:20:59 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0515396483== Content-Type: multipart/alternative; boundary="15563568581.48F589Ad3.5845" Content-Transfer-Encoding: 7bit --15563568581.48F589Ad3.5845 Date: Sat, 27 Apr 2019 09:20:58 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D108893 supercoolemail@seznam.cz changed: What |Removed |Added ---------------------------------------------------------------------------- Version|18.3 |19.0 Resolution|INVALID |--- Status|RESOLVED |REOPENED --- Comment #4 from supercoolemail@seznam.cz --- Sigh, this is actually real problem. Maybe now it's different problem but behavior is exactly the same.=20 With LIBGL_ALWAYS_SOFTWARE=3D1 redrawing is instant, otherwise moving to different items of same menu takes 5-6 seconds and going to different menu takes even longer. Might be related: performance in game is very bad. I get 3-4 FPS with LIBGL_ALWAYS_SOFTWARE=3D1 in one place and only 8 FPS without. However, whe= n I pin game to single core, then I get 1 FPS without LIBGL_ALWAYS_SOFTWARE=3D1= but it won't even past loadscreen with it. This is not only game that suffers from low FPS due to "fake" CPU bottlenec= k. The other is Sacred, which also happens to use Direct3D/DDraw, runs better = with LIBGL_ALWAYS_SOFTWARE=3D1 than without. Without it, I get around 5 FPS in o= ne city and 100 % one core usage, with it it is at least playable (Gallium HUD does not work with LIBGL_ALWAYS_SOFTWARE=3D1, so I don't know numbers). Hardware: Ryzen 7 1700, RX 580 --=20 You are receiving this mail because: You are the assignee for the bug.= --15563568581.48F589Ad3.5845 Date: Sat, 27 Apr 2019 09:20:58 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated supercoolemail&= #64;seznam.cz changed bug 10889= 3
What Removed Added
Version 18.3 19.0
Resolution INVALID ---
Status RESOLVED REOPENED

Commen= t # 4 on bug 10889= 3 from superc= oolemail@seznam.cz
Sigh, this is actually real problem. Maybe now it's different =
problem but
behavior is exactly the same.=20
With LIBGL_ALWAYS_SOFTWARE=3D1 redrawing is instant, otherwise moving to
different items of same menu takes 5-6 seconds and going to different menu
takes even longer.

Might be related: performance in game is very bad. I get 3-4 FPS with
LIBGL_ALWAYS_SOFTWARE=3D1 in one place and only 8 FPS without. However, whe=
n I
pin game to single core, then I get 1 FPS without LIBGL_ALWAYS_SOFTWARE=3D1=
 but
it won't even past loadscreen with it.
This is not only game that suffers from low FPS due to "fake" CPU=
 bottleneck.
The other is Sacred, which also happens to use Direct3D/DDraw, runs better =
with
LIBGL_ALWAYS_SOFTWARE=3D1 than without. Without it, I get around 5 FPS in o=
ne
city and 100 % one core usage, with it it is at least playable (Gallium HUD
does not work with LIBGL_ALWAYS_SOFTWARE=3D1, so I don't know numbers).

Hardware: Ryzen 7 1700, RX 580


You are receiving this mail because:
  • You are the assignee for the bug.
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