From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 108985] Visual Novel "The Fruit of Grisaia" has flickering glitches Date: Sat, 08 Dec 2018 22:28:27 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1455939552==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 55C386E033 for ; Sat, 8 Dec 2018 22:28:27 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1455939552== Content-Type: multipart/alternative; boundary="15443081070.5d6F7aB.26216" Content-Transfer-Encoding: 7bit --15443081070.5d6F7aB.26216 Date: Sat, 8 Dec 2018 22:28:27 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D108985 Bug ID: 108985 Summary: Visual Novel "The Fruit of Grisaia" has flickering glitches Product: Mesa Version: 18.3 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: dark.shadow4@web.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 142757 --> https://bugs.freedesktop.org/attachment.cgi?id=3D142757&action=3Dedit Screenshot showing a glitch This is a bug about a game run in wine. I've already submitted a wine bug, = but after a lot of testing I assume it's more likely a mesa bug. When played, the game as flickering/glitches where sometimes an old scene is partially shown over the current scene. What I found out so far: - apitrace always plays back perfectly fine - "LIBGL_ALWAYS_SOFTWARE=3D1 wine grisaia" makes the issue disappear. - slowing wine down with "WINEDEBUG=3D+relay" log spam makes the issue disa= ppear - "vblank_mode=3D0" makes the issue disappear (when not in fullscreen) - LIBGL_DRI3_DISABLE=3D1 makes the issue go away - usage of gallium nine makes the issue disappear As I said, not sure where the fault is, but I can provide more information = if needed. There's also a demo if you want to reproduce yourself: http://suezou.dyndns.org/dl2010/frontwing/gurizaia/Grisaia_trial_web.zip (7= 00MB and might take a while to download) Guide to test: 0) Get the demo 1) Click through the installation. It installs to "C:\frontwing\SomeJapaneseFolder" 2) run wine "Grisaia", it opens a dialog where you should click the right option (windowed mode) 3) in the main menu click the first option, and then any of the scenes you = can select. 4) Press left-ctrl to fast-forward or the mouse to advance 5) 5) Screen tearing is pretty obvious (see attachments) System the bug was tested on: - Arch Linux 64bit - Linux 4.19.08, AMDGPU driver - Mesa 17.2.0-devel (git-ccf9669cc1) / Mesa 17.0.5 - Radeon R9 285 - KDE Plasma 5 with OpenGL compositor and regular X session --=20 You are receiving this mail because: You are the assignee for the bug.= --15443081070.5d6F7aB.26216 Date: Sat, 8 Dec 2018 22:28:27 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 108985
Summary Visual Novel "The Fruit of Grisaia" has flickering = glitches
Product Mesa
Version 18.3
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter dark.shadow4@web.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 1=
42757 [details]
Screenshot showing a glitch

This is a bug about a game run in wine. I've already submitted a wine bug, =
but
after a lot of testing I assume it's more likely a mesa bug.

When played, the game as flickering/glitches where sometimes an old scene is
partially shown over the current scene.

What I found out so far:
- apitrace always plays back perfectly fine
- "LIBGL_ALWAYS_SOFTWARE=3D1 wine grisaia" makes the issue disapp=
ear.
- slowing wine down with "WINEDEBUG=3D+relay" log spam makes the =
issue disappear
- "vblank_mode=3D0"  makes the issue disappear (when not in fulls=
creen)
- LIBGL_DRI3_DISABLE=3D1 makes the issue go away
- usage of gallium nine makes the issue disappear


As I said, not sure where the fault is, but I can provide more information =
if
needed.

There's also a demo if you want to reproduce yourself:
http://suezou.dyndns.org/dl2010/frontwing/gurizaia/Grisaia_trial_=
web.zip (700MB
and might take a while to download)

Guide to test:
0) Get the demo
1) Click through the installation. It installs to
"C:\frontwing\SomeJapaneseFolder"
2) run wine "Grisaia", it opens a dialog where you should click t=
he right
option (windowed mode)
3) in the main menu click the first option, and then any of the scenes you =
can
select.
4) Press left-ctrl to fast-forward or the mouse to advance
5) 5) Screen tearing is pretty obvious (see attachments)


System the bug was tested on:
- Arch Linux 64bit
- Linux 4.19.08, AMDGPU driver
- Mesa 17.2.0-devel (git-ccf9669cc1) / Mesa 17.0.5
- Radeon R9 285
- KDE Plasma 5 with OpenGL compositor and regular X session


You are receiving this mail because:
  • You are the assignee for the bug.
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