From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 108985] Visual Novel "The Fruit of Grisaia" has flickering
glitches
Date: Sat, 08 Dec 2018 22:28:27 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D108985
Bug ID: 108985
Summary: Visual Novel "The Fruit of Grisaia" has flickering
glitches
Product: Mesa
Version: 18.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: dark.shadow4@web.de
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 142757
--> https://bugs.freedesktop.org/attachment.cgi?id=3D142757&action=3Dedit
Screenshot showing a glitch
This is a bug about a game run in wine. I've already submitted a wine bug, =
but
after a lot of testing I assume it's more likely a mesa bug.
When played, the game as flickering/glitches where sometimes an old scene is
partially shown over the current scene.
What I found out so far:
- apitrace always plays back perfectly fine
- "LIBGL_ALWAYS_SOFTWARE=3D1 wine grisaia" makes the issue disappear.
- slowing wine down with "WINEDEBUG=3D+relay" log spam makes the issue disa=
ppear
- "vblank_mode=3D0" makes the issue disappear (when not in fullscreen)
- LIBGL_DRI3_DISABLE=3D1 makes the issue go away
- usage of gallium nine makes the issue disappear
As I said, not sure where the fault is, but I can provide more information =
if
needed.
There's also a demo if you want to reproduce yourself:
http://suezou.dyndns.org/dl2010/frontwing/gurizaia/Grisaia_trial_web.zip (7=
00MB
and might take a while to download)
Guide to test:
0) Get the demo
1) Click through the installation. It installs to
"C:\frontwing\SomeJapaneseFolder"
2) run wine "Grisaia", it opens a dialog where you should click the right
option (windowed mode)
3) in the main menu click the first option, and then any of the scenes you =
can
select.
4) Press left-ctrl to fast-forward or the mouse to advance
5) 5) Screen tearing is pretty obvious (see attachments)
System the bug was tested on:
- Arch Linux 64bit
- Linux 4.19.08, AMDGPU driver
- Mesa 17.2.0-devel (git-ccf9669cc1) / Mesa 17.0.5
- Radeon R9 285
- KDE Plasma 5 with OpenGL compositor and regular X session
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 8 Dec 2018 22:28:27 +0000
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Auto-Submitted: auto-generated
| Bug ID |
108985
|
| Summary |
Visual Novel "The Fruit of Grisaia" has flickering =
glitches
|
| Product |
Mesa
|
| Version |
18.3
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
dark.shadow4@web.de
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 1=
42757 [details]
Screenshot showing a glitch
This is a bug about a game run in wine. I've already submitted a wine bug, =
but
after a lot of testing I assume it's more likely a mesa bug.
When played, the game as flickering/glitches where sometimes an old scene is
partially shown over the current scene.
What I found out so far:
- apitrace always plays back perfectly fine
- "LIBGL_ALWAYS_SOFTWARE=3D1 wine grisaia" makes the issue disapp=
ear.
- slowing wine down with "WINEDEBUG=3D+relay" log spam makes the =
issue disappear
- "vblank_mode=3D0" makes the issue disappear (when not in fulls=
creen)
- LIBGL_DRI3_DISABLE=3D1 makes the issue go away
- usage of gallium nine makes the issue disappear
As I said, not sure where the fault is, but I can provide more information =
if
needed.
There's also a demo if you want to reproduce yourself:
http://suezou.dyndns.org/dl2010/frontwing/gurizaia/Grisaia_trial_=
web.zip (700MB
and might take a while to download)
Guide to test:
0) Get the demo
1) Click through the installation. It installs to
"C:\frontwing\SomeJapaneseFolder"
2) run wine "Grisaia", it opens a dialog where you should click t=
he right
option (windowed mode)
3) in the main menu click the first option, and then any of the scenes you =
can
select.
4) Press left-ctrl to fast-forward or the mouse to advance
5) 5) Screen tearing is pretty obvious (see attachments)
System the bug was tested on:
- Arch Linux 64bit
- Linux 4.19.08, AMDGPU driver
- Mesa 17.2.0-devel (git-ccf9669cc1) / Mesa 17.0.5
- Radeon R9 285
- KDE Plasma 5 with OpenGL compositor and regular X session
You are receiving this mail because:
- You are the assignee for the bug.
=
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