From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming
Date: Mon, 29 Apr 2019 11:35:27 +0000
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Date: Mon, 29 Apr 2019 11:35:26 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D109955
--- Comment #19 from Mauro Gaspari ---
(In reply to Jaap Buurman from comment #15)
> That's bad to hear :( Worth a try though. How often do you experience
> freezes by the way? And is this for all games, or are some games complete=
ly
> stable? For me, I am getting crashes in Kerbal Space Program, but not in
> Final Fantasy XII or World of Warcraft, even after hundreds of hours in b=
oth
> of these stable games.
>=20
> Also, have you ever figured out which kernel parameter in particular makes
> your setup stable? It might help identify where the problem exists. Or do
> you need that exact combination of all those parameters to get your system
> stable?
Hi, regarding the parameters I am using.
Unfortunately for me the issue is not easy to reproduce. Without the parame=
ters
enabled, it still takes hours for a crash to happen. On top of that, mesa a=
nd
kernel updates are really frequent on Tumbleweed, that is another variable =
that
makes it a bit harder to troubleshoot. Unless I can find a really fast way =
to
reproduce the issue.
Regarding which game crash, with those kernel parameters applied, the only
crashes I noticed were when I tried to run games through Wine in DX11 mode =
with
DXVK. Which i believe to be stable on Vega GPUs, would need at least LLVM8.
Currently on my Tumbleweed I have LLVM7 so I just stick to NON-DXVK games, =
or
even better native ones, until LLVM8 is available for tumbleweed.
If you want to give it a try and you run on ubuntu, you can check this arti=
cle:
https://github.com/lutris/lutris/wiki/Installing-drivers
If you do so, I recommend you run a full system backup using clonezilla or
similar software, those ppas are marked as unstable.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 29 Apr 2019 11:35:26 +0000
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Auto-Submitted: auto-generated
Comme=
nt # 19
on bug 10995=
5
from =
Mauro Gaspari
(In reply to Jaap Buurman from comment #15)
> That's bad to hear :( Worth a try though. How of=
ten do you experience
> freezes by the way? And is this for all games, or are some games compl=
etely
> stable? For me, I am getting crashes in Kerbal Space Program, but not =
in
> Final Fantasy XII or World of Warcraft, even after hundreds of hours i=
n both
> of these stable games.
>=20
> Also, have you ever figured out which kernel parameter in particular m=
akes
> your setup stable? It might help identify where the problem exists. Or=
do
> you need that exact combination of all those parameters to get your sy=
stem
> stable?
Hi, regarding the parameters I am using.
Unfortunately for me the issue is not easy to reproduce. Without the parame=
ters
enabled, it still takes hours for a crash to happen. On top of that, mesa a=
nd
kernel updates are really frequent on Tumbleweed, that is another variable =
that
makes it a bit harder to troubleshoot. Unless I can find a really fast way =
to
reproduce the issue.
Regarding which game crash, with those kernel parameters applied, the only
crashes I noticed were when I tried to run games through Wine in DX11 mode =
with
DXVK. Which i believe to be stable on Vega GPUs, would need at least LLVM8.
Currently on my Tumbleweed I have LLVM7 so I just stick to NON-DXVK games, =
or
even better native ones, until LLVM8 is available for tumbleweed.
If you want to give it a try and you run on ubuntu, you can check this arti=
cle:
https:=
//github.com/lutris/lutris/wiki/Installing-drivers
If you do so, I recommend you run a full system backup using clonezilla or
similar software, those ppas are marked as unstable.
You are receiving this mail because:
- You are the assignee for the bug.
=
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