From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming Date: Mon, 29 Apr 2019 11:35:27 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0792850944==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id F388788EFF for ; Mon, 29 Apr 2019 11:35:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0792850944== Content-Type: multipart/alternative; boundary="15565377260.3698cFE.30568" Content-Transfer-Encoding: 7bit --15565377260.3698cFE.30568 Date: Mon, 29 Apr 2019 11:35:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D109955 --- Comment #19 from Mauro Gaspari --- (In reply to Jaap Buurman from comment #15) > That's bad to hear :( Worth a try though. How often do you experience > freezes by the way? And is this for all games, or are some games complete= ly > stable? For me, I am getting crashes in Kerbal Space Program, but not in > Final Fantasy XII or World of Warcraft, even after hundreds of hours in b= oth > of these stable games. >=20 > Also, have you ever figured out which kernel parameter in particular makes > your setup stable? It might help identify where the problem exists. Or do > you need that exact combination of all those parameters to get your system > stable? Hi, regarding the parameters I am using. Unfortunately for me the issue is not easy to reproduce. Without the parame= ters enabled, it still takes hours for a crash to happen. On top of that, mesa a= nd kernel updates are really frequent on Tumbleweed, that is another variable = that makes it a bit harder to troubleshoot. Unless I can find a really fast way = to reproduce the issue. Regarding which game crash, with those kernel parameters applied, the only crashes I noticed were when I tried to run games through Wine in DX11 mode = with DXVK. Which i believe to be stable on Vega GPUs, would need at least LLVM8. Currently on my Tumbleweed I have LLVM7 so I just stick to NON-DXVK games, = or even better native ones, until LLVM8 is available for tumbleweed. If you want to give it a try and you run on ubuntu, you can check this arti= cle: https://github.com/lutris/lutris/wiki/Installing-drivers If you do so, I recommend you run a full system backup using clonezilla or similar software, those ppas are marked as unstable. --=20 You are receiving this mail because: You are the assignee for the bug.= --15565377260.3698cFE.30568 Date: Mon, 29 Apr 2019 11:35:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 19 on bug 10995= 5 from = Mauro Gaspari
(In reply to Jaap Buurman from comment #15)
> That's bad to hear :( Worth a try though. How of=
ten do you experience
> freezes by the way? And is this for all games, or are some games compl=
etely
> stable? For me, I am getting crashes in Kerbal Space Program, but not =
in
> Final Fantasy XII or World of Warcraft, even after hundreds of hours i=
n both
> of these stable games.
>=20
> Also, have you ever figured out which kernel parameter in particular m=
akes
> your setup stable? It might help identify where the problem exists. Or=
 do
> you need that exact combination of all those parameters to get your sy=
stem
> stable?

Hi, regarding the parameters I am using.
Unfortunately for me the issue is not easy to reproduce. Without the parame=
ters
enabled, it still takes hours for a crash to happen. On top of that, mesa a=
nd
kernel updates are really frequent on Tumbleweed, that is another variable =
that
makes it a bit harder to troubleshoot. Unless I can find a really fast way =
to
reproduce the issue.

Regarding which game crash, with those kernel parameters applied, the only
crashes I noticed were when I tried to run games through Wine in DX11 mode =
with
DXVK. Which i believe to be stable on Vega GPUs, would need at least LLVM8.
Currently on my Tumbleweed I have LLVM7 so I just stick to NON-DXVK games, =
or
even better native ones, until LLVM8 is available for tumbleweed.

If you want to give it a try and you run on ubuntu, you can check this arti=
cle:
https:=
//github.com/lutris/lutris/wiki/Installing-drivers

If you do so, I recommend you run a full system backup using clonezilla or
similar software, those ppas are marked as unstable.


You are receiving this mail because:
  • You are the assignee for the bug.
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