From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 109955] amdgpu [RX Vega 64] system freeze while gaming Date: Thu, 24 Oct 2019 04:58:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1050342244==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 97CE96E0DF for ; Thu, 24 Oct 2019 04:58:21 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1050342244== Content-Type: multipart/alternative; boundary="15718931019.dDC18.2092" Content-Transfer-Encoding: 7bit --15718931019.dDC18.2092 Date: Thu, 24 Oct 2019 04:58:21 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D109955 --- Comment #121 from Mauro Gaspari --- (In reply to blppt from comment #120) > I dont have anything to attach here, but same issue here, ubuntu 19.04, > kernel 5.4-rc3, vega64 W/C, Mesa 19.3.0 -- it only seems to occur with DX= VK > and not D9VK for some reason. >=20 > Example: GW2 (DX9 game) will work perfectly under heavy load in WvW with > massive zergs for hours with no crash, but FFXIV (DX11) will always lock = the > entire system up after a time. >=20 > That being said, when you force the top clock using >=20 > echo manual > /sys/class/drm/card0/device/power_dpm_force_performance_lev= el >=20 > and >=20 > echo 7 > /sys/class/drm/card0/device/pp_dpm_sclk >=20 > FFXIV no longer locks the system at all. It does eat up a good deal more > watts according to my UPS meter though, so resetting to auto is necessary > IMHO. >=20 > So, it sounds like you guys are on the right track with the whole "power > management" thing being the culprit. Just wanted to add my experience to > this. >=20 > (and yes, echoing the guy above, the exact same system is stable in windo= ws > 10, so its not a hardware issue). I agree with this. I am having much better experience myself even without commands to force the power performance level by doing: - change game to windowed or full-screen borderless (fixed window) - disable vsync - disable frame limiter by doing the above 3, it seems that GPU is forced into max power state all = the time while playing. I have been using this method for a few days with DXVK games and I had no freeze so far. But again this is just a temporary workaround. So is the command to manually force high power performance level. Hopefully a permanent fix comes with AMDGPU/Kernel updates. --=20 You are receiving this mail because: You are the assignee for the bug.= --15718931019.dDC18.2092 Date: Thu, 24 Oct 2019 04:58:21 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comm= ent # 121 on bug 10995= 5 from = Mauro Gaspari
(In reply to blppt from comment #120)
> I dont have anything to attach here, but same is=
sue here, ubuntu 19.04,
> kernel 5.4-rc3, vega64 W/C, Mesa 19.3.0 -- it only seems to occur with=
 DXVK
> and not D9VK for some reason.
>=20
> Example: GW2 (DX9 game) will work perfectly under heavy load in WvW wi=
th
> massive zergs for hours with no crash, but FFXIV (DX11) will always lo=
ck the
> entire system up after a time.
>=20
> That being said, when you force the top clock using
>=20
> echo manual > /sys/class/drm/card0/device/power_dpm_force_performan=
ce_level
>=20
> and
>=20
> echo 7 > /sys/class/drm/card0/device/pp_dpm_sclk
>=20
> FFXIV no longer locks the system at all. It does eat up a good deal mo=
re
> watts according to my UPS meter though, so resetting to auto is necess=
ary
> IMHO.
>=20
> So, it sounds like you guys are on the right track with the whole &quo=
t;power
> management" thing being the culprit. Just wanted to add my experi=
ence to
> this.
>=20
> (and yes, echoing the guy above, the exact same system is stable in wi=
ndows
> 10, so its not a hardware issue).

I agree with this. I am having much better experience myself even without
commands to force the power performance level by doing:
- change game to windowed or full-screen borderless (fixed window)
- disable vsync
- disable frame limiter

by doing the above 3, it seems that GPU is forced into max power state all =
the
time while playing. I have been using this method for a few days with DXVK
games and I had no freeze so far.

But again this is just a temporary workaround. So is the command to manually
force high power performance level. Hopefully a permanent fix comes with
AMDGPU/Kernel updates.


You are receiving this mail because:
  • You are the assignee for the bug.
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