From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 110229] Textures binded to framebuffer objects or images are
not correctly updated.
Date: Mon, 01 Apr 2019 12:05:54 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D110229
--- Comment #22 from Laurent ---
Ok but I'll not use compute shader to do make my own pipeline because my SS=
BO
with per pixel linked list doesn't work.=20
I think it'll be more interesting to write a compiler to parse my c++ driver
code into GPU code without passing by an api like openCL or a graphic driver
with doesn't work and mostly if my bugs reports are not taken in considerat=
ion.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 1 Apr 2019 12:05:54 +0000
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Comme=
nt # 22
on bug 11022=
9
from Laurent
Ok but I'll not use compute shader to do make my own pipeline =
because my SSBO
with per pixel linked list doesn't work.=20
I think it'll be more interesting to write a compiler to parse my c++ driver
code into GPU code without passing by an api like openCL or a graphic driver
with doesn't work and mostly if my bugs reports are not taken in considerat=
ion.
You are receiving this mail because:
- You are the assignee for the bug.
=
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