From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 110659] pageflipping seems to cause jittering on mouse input when running Hitman 2 in Wine/DXVK with amdgpu.dc=1 Date: Thu, 27 Jun 2019 15:17:20 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2051789384==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 67D516E507 for ; Thu, 27 Jun 2019 15:17:20 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2051789384== Content-Type: multipart/alternative; boundary="15616486400.CB2Ea957.23769" Content-Transfer-Encoding: 7bit --15616486400.CB2Ea957.23769 Date: Thu, 27 Jun 2019 15:17:20 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D110659 --- Comment #24 from tempel.julian@gmail.com --- I've mentioned kwin-lowlatency in this ticket: https://bugs.freedesktop.org/show_bug.cgi?id=3D108917#add_comment It can be used as some kind of workaround for this wine issue, as the stutt= er doesn't occur when kwin compositing (and thus vsync) is enabled on top of t= he games' vsync. Of course this is far from being optimal, as 1. It breaks FreeSync. 2. There is an additional backbuffer queue, causing additional input (or perhaps better output) latency. 3. It may introduce additional stutter when framerate drops below refreshra= te --- FreeSync situation for wine games seems really terrible with due to this bu= g. :( --=20 You are receiving this mail because: You are the assignee for the bug.= --15616486400.CB2Ea957.23769 Date: Thu, 27 Jun 2019 15:17:20 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 24 on bug 11065= 9 from tempel.j= ulian@gmail.com
I've mentioned kwin-lowlatency in this ticket:
https://bugs.freedesktop.org/show_bug.=
cgi?id=3D108917#add_comment

It can be used as some kind of workaround for this wine issue, as the stutt=
er
doesn't occur when kwin compositing (and thus vsync) is enabled on top of t=
he
games' vsync.

Of course this is far from being optimal, as
1. It breaks FreeSync.
2. There is an additional backbuffer queue, causing additional input (or
perhaps better output) latency.
3. It may introduce additional stutter when framerate drops below refreshra=
te

---

FreeSync situation for wine games seems really terrible with due to this bu=
g.
:(


You are receiving this mail because:
  • You are the assignee for the bug.
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