From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 110659] pageflipping seems to cause jittering on mouse input when running Hitman 2 in Wine/DXVK with amdgpu.dc=1 Date: Wed, 18 Sep 2019 19:10:59 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0848290363==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 08B786F996 for ; Wed, 18 Sep 2019 19:10:59 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0848290363== Content-Type: multipart/alternative; boundary="15688338582.aDee87.22515" Content-Transfer-Encoding: 7bit --15688338582.aDee87.22515 Date: Wed, 18 Sep 2019 19:10:58 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D110659 --- Comment #86 from tempel.julian@gmail.com --- While the Gallium performance overlay clearly shows a spike in the game's G= PU render time, I'm fairly certain it doesn't exist in the actual display outp= ut. It's not limited to the character inventory, but instead happens anywhere, = even in the main menu. But I neither can see the cursor skipping, nor the camera= in game, despite of the graph's spike. I also noticed that there is no such spike when the framerate is below the refreshrate. I also tested if there's something similar to observe in Hitman 2: I reduced visual fidelity to achieve constant 75fps/Hz with vsync, and it always seem= s to be 100% free of stutter, also when resuming to move the mouse after suspend= ing it for a few seconds. --=20 You are receiving this mail because: You are the assignee for the bug.= --15688338582.aDee87.22515 Date: Wed, 18 Sep 2019 19:10:58 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 86 on bug 11065= 9 from tempel.j= ulian@gmail.com
While the Gallium performance overlay clearly shows a spike in=
 the game's GPU
render time, I'm fairly certain it doesn't exist in the actual display outp=
ut.
It's not limited to the character inventory, but instead happens anywhere, =
even
in the main menu. But I neither can see the cursor skipping, nor the camera=
 in
game, despite of the graph's spike.
I also noticed that there is no such spike when the framerate is below the
refreshrate.

I also tested if there's something similar to observe in Hitman 2: I reduced
visual fidelity to achieve constant 75fps/Hz with vsync, and it always seem=
s to
be 100% free of stutter, also when resuming to move the mouse after suspend=
ing
it for a few seconds.


You are receiving this mail because:
  • You are the assignee for the bug.
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