From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 110711] American Truck Simulator shows strange colored reflections Date: Mon, 27 May 2019 22:58:47 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0294571838==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 116B189A74 for ; Mon, 27 May 2019 22:58:47 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0294571838== Content-Type: multipart/alternative; boundary="15589979260.51A82dd.24578" Content-Transfer-Encoding: 7bit --15589979260.51A82dd.24578 Date: Mon, 27 May 2019 22:58:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D110711 --- Comment #3 from Timothy Arceri --- (In reply to Petr Sebor from comment #2) > Whoops, this one got unnoticed (unreported?) for quite some time it seems. > However, the game is still evolving and the rendering code improving over > the years. If there is a performance overhead tied together to zeroing VR= AM, > I'd rather fix the game. I can do that. Please do not add workarounds if > that is going to hurt the game performance. Performance shouldn't be impacted too much be we would much rather not have these workarounds. I've pushed the workaround to master for now but if you = fix it please report it here and I've revert the change. Thanks. --=20 You are receiving this mail because: You are the assignee for the bug.= --15589979260.51A82dd.24578 Date: Mon, 27 May 2019 22:58:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 3 on bug 11071= 1 from Timothy Arceri
(In reply to Petr Sebor from comment #2)
> Whoops, this one got unnoticed (unreported?) for=
 quite some time it seems.
> However, the game is still evolving and the rendering code improving o=
ver
> the years. If there is a performance overhead tied together to zeroing=
 VRAM,
> I'd rather fix the game. I can do that. Please do not add workarounds =
if
> that is going to hurt the game performance.

Performance shouldn't be impacted too much be we would much rather not have
these workarounds. I've pushed the workaround to master for now but if you =
fix
it please report it here and I've revert the change. Thanks.


You are receiving this mail because:
  • You are the assignee for the bug.
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