From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 110781] Radeon: heavy r300 performance drop regression between
11.x and 19.x
Date: Sat, 08 Jun 2019 16:43:24 +0000
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Date: Sat, 8 Jun 2019 16:43:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D110781
--- Comment #61 from Richard Thier ---
I still get some slowdown when playing Mount&Blade: Warband which worked
before, but there is some chances it is something else or not even in mesa.
On my last system I was playing it with wine 1.8 and now with latest
wine-staging 4.x so there are just too many variables.
I have played a bit of Urban Terror though and it became smooth and playable
once again. Many times I actually get 60FPS top and 18-20 FPS when looking =
at
big areas.
Before our patches Urban Terror was running like a slideshow and completely
unplayable.
Also I have built my mesa using -O3 now - and updated my blog with knowledge
about how to add params for the compiler such as debug symbols or this. I t=
hink
the latter have helped a bit more FPS too, but still there is always room f=
or
improvement.
The original problem this bug was about seems solved now.
PS.: I have issues/glitches with HYPERZ turned on. Should I open a different
bug report for that one? I think it belongs somewhere else as it might be no
even a regession and I feel it never worked for my card.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sat, 8 Jun 2019 16:43:24 +0000
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Comme=
nt # 61
on bug 11078=
1
from =
Richard Thier
I still get some slowdown when playing Mount&Blade: Warban=
d which worked
before, but there is some chances it is something else or not even in mesa.
On my last system I was playing it with wine 1.8 and now with latest
wine-staging 4.x so there are just too many variables.
I have played a bit of Urban Terror though and it became smooth and playable
once again. Many times I actually get 60FPS top and 18-20 FPS when looking =
at
big areas.
Before our patches Urban Terror was running like a slideshow and completely
unplayable.
Also I have built my mesa using -O3 now - and updated my blog with knowledge
about how to add params for the compiler such as debug symbols or this. I t=
hink
the latter have helped a bit more FPS too, but still there is always room f=
or
improvement.
The original problem this bug was about seems solved now.
PS.: I have issues/glitches with HYPERZ turned on. Should I open a different
bug report for that one? I think it belongs somewhere else as it might be no
even a regession and I feel it never worked for my card.
You are receiving this mail because:
- You are the assignee for the bug.
=
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