From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 110781] Radeon: heavy r300 performance drop regression between 11.x and 19.x Date: Mon, 03 Jun 2019 08:47:33 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1648894630==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 796C8891B9 for ; Mon, 3 Jun 2019 08:47:33 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1648894630== Content-Type: multipart/alternative; boundary="15595516530.7b5ab.12662" Content-Transfer-Encoding: 7bit --15595516530.7b5ab.12662 Date: Mon, 3 Jun 2019 08:47:33 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D110781 --- Comment #10 from Richard Thier --- I am getting really close to bisecting the bigger identified problem. bad: b672c3833b7 good: aff1ad0798 Now at this point: Bisecting: 9 revisions left to test after this (roughly 3 steps) [3efedf98e8272d1a32a3837b22161582d28c4487] i965: Always flush caches after blitting to a GL buffer object. Also now compiation is not even taking an hour like before where bisect was jumping big time periods as code barely changes I guess ;-) --=20 You are receiving this mail because: You are the assignee for the bug.= --15595516530.7b5ab.12662 Date: Mon, 3 Jun 2019 08:47:33 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 10 on bug 11078= 1 from = Richard Thier
I am getting really close to bisecting the bigger identified p=
roblem.

bad: b672c3833b7
good: aff1ad0798

Now at this point:

Bisecting: 9 revisions left to test after this (roughly 3 steps)
[3efedf98e8272d1a32a3837b22161582d28c4487] i965: Always flush caches after
blitting to a GL buffer object.

Also now compiation is not even taking an hour like before where bisect was
jumping big time periods as code barely changes I guess ;-)


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