From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 110783] Mesa 19.1 rc crashing MPV with VAAPI Date: Wed, 12 Jun 2019 19:31:29 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1754568765==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 9E6028919E for ; Wed, 12 Jun 2019 19:31:29 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1754568765== Content-Type: multipart/alternative; boundary="15603678892.3710.14260" Content-Transfer-Encoding: 7bit --15603678892.3710.14260 Date: Wed, 12 Jun 2019 19:31:29 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D110783 --- Comment #10 from Christian K=C3=B6nig --- (In reply to Gert Wollny from comment #9) > Indeed, currently the code only tests whether compute shaders are support= ed, > and DIV and TEX_LZ don't have any caps yet. I guess I'll take in on me to > add these caps. Well the key point is probably rather that we should not use compute shader= s on that hw generation in the first place. How did that got enabled? --=20 You are receiving this mail because: You are the assignee for the bug.= --15603678892.3710.14260 Date: Wed, 12 Jun 2019 19:31:29 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 10 on bug 11078= 3 from Christian K=C3=B6nig
(In reply to Gert Wollny from comment #9)
> Indeed, currently the code only tests whether co=
mpute shaders are supported,
> and DIV and TEX_LZ don't have any caps yet. I guess I'll take in on me=
 to
> add these caps.

Well the key point is probably rather that we should not use compute shader=
s on
that hw generation in the first place.

How did that got enabled?


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