From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111241] Shadertoy shader causing hang
Date: Mon, 02 Sep 2019 23:47:12 +0000
Message-ID:
References:
Mime-Version: 1.0
Content-Type: multipart/mixed; boundary="===============1391691096=="
Return-path:
Received: from culpepper.freedesktop.org (culpepper.freedesktop.org
[131.252.210.165])
by gabe.freedesktop.org (Postfix) with ESMTP id 15A91898BC
for ; Mon, 2 Sep 2019 23:47:12 +0000 (UTC)
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Errors-To: dri-devel-bounces@lists.freedesktop.org
Sender: "dri-devel"
To: dri-devel@lists.freedesktop.org
List-Id: dri-devel@lists.freedesktop.org
--===============1391691096==
Content-Type: multipart/alternative; boundary="15674680310.E5af.22215"
Content-Transfer-Encoding: 7bit
--15674680310.E5af.22215
Date: Mon, 2 Sep 2019 23:47:11 +0000
MIME-Version: 1.0
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D111241
Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #13 from Timothy Arceri ---
(In reply to Dieter N=C3=BCtzel from comment #12)
> (In reply to Pierre-Eric Pelloux-Prayer from comment #11)
> > (In reply to Dieter N=C3=BCtzel from comment #8)
> > > BTW
> > >=20
> > > Pierre-Eric can you look into this
> > >=20
> > > Shadertoy shader corruption, too?
> > > https://www.shadertoy.com/view/Xt3cWS
> > >
> >=20
> > The "Buffer A" shader doesn't write fragColor when uv.y is < 0.1 or > 0=
.9.
> >=20
> > So the content is undefined and may be black on some platform or random.
> >=20
> > radeonsi is correct here, but we might want to replace undef values wit=
h 0x0
> > to get a default value instead of random.
>=20
> Cool to have you around for bug hunting...;-)
>=20
> Any hints where I shoud change 'undef values with 0x0' for testing?
>=20
> And sorry that I 'hijacked' this thread - should I open a new ticket?
I don't think you need to open a bug for it at all. As its not a bug in Mesa
its a shader bug.
Closing this bug report as it should be fixed by:
commit 47cc660d9c19572e5ef2dce7c8ae1766a2ac9885
glsl: replace 'x + (-x)' with constant 0
This fixes a hang in shadertoy for radeonsi where a buffer was initializ=
ed
with:
value -=3D value
with value being undefined.
In this case LLVM replace the operation with an assignment to NaN.
Cc: 19.1 19.2
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=3D111241
Reviewed-by: Marek Ol=C5=A1=C3=A1k
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15674680310.E5af.22215
Date: Mon, 2 Sep 2019 23:47:11 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Timothy Arceri
changed
bug 11124=
1
| What |
Removed |
Added |
| Status |
NEW
|
RESOLVED
|
| Resolution |
---
|
FIXED
|
Comme=
nt # 13
on bug 11124=
1
from Timothy Arceri
(In reply to Dieter N=C3=BCtzel from comment #12)
> (In reply to Pierre-Eric Pelloux-Prayer from comment #11)
> > (In reply to Dieter N=C3=BCtzel from comment #8)
> > > BTW
> > >=20
> > > Pierre-Eric can you look into this
> > >=20
> > > Shadertoy shader corruption, too?
> > > https://ww=
w.shadertoy.com/view/Xt3cWS
> > >
> >=20
> > The "Buffer A" shader doesn't write fragColor when uv.y=
is < 0.1 or > 0.9.
> >=20
> > So the content is undefined and may be black on some platform or =
random.
> >=20
> > radeonsi is correct here, but we might want to replace undef valu=
es with 0x0
> > to get a default value instead of random.
>=20
> Cool to have you around for bug hunting...;-)
>=20
> Any hints where I shoud change 'undef values with 0x0' for testing?
>=20
> And sorry that I 'hijacked' this thread - should I open a new ticket?<=
/span >
I don't think you need to open a bug for it at all. As its not a bug in Mesa
its a shader bug.
Closing this bug report as it should be fixed by:
commit 47cc660d9c19572e5ef2dce7c8ae1766a2ac9885
glsl: replace 'x + (-x)' with constant 0
This fixes a hang in shadertoy for radeonsi where a buffer was initializ=
ed
with:
value -=3D value
with value being undefined.
In this case LLVM replace the operation with an assignment to NaN.
Cc: 19.1 19.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.=
cgi?id=3D111241
Reviewed-by: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
You are receiving this mail because:
- You are the assignee for the bug.
=
--15674680310.E5af.22215--
--===============1391691096==
Content-Type: text/plain; charset="utf-8"
MIME-Version: 1.0
Content-Transfer-Encoding: base64
Content-Disposition: inline
X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs
IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz
dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVs
--===============1391691096==--