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* [Bug 111248] Navi10 Font rendering issue in Overwatch
@ 2019-07-29 11:16 bugzilla-daemon
  2019-08-05  8:58 ` bugzilla-daemon
  2019-08-09  9:21 ` bugzilla-daemon
  0 siblings, 2 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-07-29 11:16 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=111248

            Bug ID: 111248
           Summary: Navi10 Font rendering issue in Overwatch
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: m.mcnutt@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 144905
  --> https://bugs.freedesktop.org/attachment.cgi?id=144905&action=edit
example of font rendering issue

Fedora 30 kernel 5.3rc2
Mesa-git - 19.2 git a69ab1b7
llvm - 10 gitba47e51

GPU RX 5700XT (navi 10)

Present with both DXVK and wined3d, RADV or even amdvlk

Fonts appear cut in half on the diagonal of each character. So far only found
in Overwatch, other proton games appear to render fonts correctly

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Bug 111248] Navi10 Font rendering issue in Overwatch
  2019-07-29 11:16 [Bug 111248] Navi10 Font rendering issue in Overwatch bugzilla-daemon
@ 2019-08-05  8:58 ` bugzilla-daemon
  2019-08-09  9:21 ` bugzilla-daemon
  1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-08-05  8:58 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=111248

--- Comment #1 from Matt <m.mcnutt@gmail.com> ---
Bug is at least reproducable other user on reddit has confirmed

https://www.reddit.com/r/wine_gaming/comments/ckhwhp/overwatch_font_rendering_issues_on_5700xt_navi10/evrd5g7?utm_source=share&utm_medium=web2x

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^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Bug 111248] Navi10 Font rendering issue in Overwatch
  2019-07-29 11:16 [Bug 111248] Navi10 Font rendering issue in Overwatch bugzilla-daemon
  2019-08-05  8:58 ` bugzilla-daemon
@ 2019-08-09  9:21 ` bugzilla-daemon
  1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-08-09  9:21 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=111248

Matt <m.mcnutt@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
           Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/radeonsi    |Drivers/Vulkan/radeon

--- Comment #2 from Matt <m.mcnutt@gmail.com> ---
Moving this to Vulkan / RADV bug

Loading the game up under the latest amdvlk from 26/7 renders the fonts
correctly (albeit with artefacts that are inherent to that build at the moment
on Navi10). It seems I was mistaken under my initial testing, the game fails to
render at all under wined3d.

Mesa: 19.2 git 39a90749
LLVM: 10.0 git git4575679
Kernel: 5.2.3 with DRM-NEXT patchset

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^ permalink raw reply	[flat|nested] 3+ messages in thread

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