* [Bug 111248] Navi10 Font rendering issue in Overwatch
@ 2019-07-29 11:16 bugzilla-daemon
2019-08-05 8:58 ` bugzilla-daemon
2019-08-09 9:21 ` bugzilla-daemon
0 siblings, 2 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-07-29 11:16 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=111248
Bug ID: 111248
Summary: Navi10 Font rendering issue in Overwatch
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: m.mcnutt@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 144905
--> https://bugs.freedesktop.org/attachment.cgi?id=144905&action=edit
example of font rendering issue
Fedora 30 kernel 5.3rc2
Mesa-git - 19.2 git a69ab1b7
llvm - 10 gitba47e51
GPU RX 5700XT (navi 10)
Present with both DXVK and wined3d, RADV or even amdvlk
Fonts appear cut in half on the diagonal of each character. So far only found
in Overwatch, other proton games appear to render fonts correctly
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* [Bug 111248] Navi10 Font rendering issue in Overwatch
2019-07-29 11:16 [Bug 111248] Navi10 Font rendering issue in Overwatch bugzilla-daemon
@ 2019-08-05 8:58 ` bugzilla-daemon
2019-08-09 9:21 ` bugzilla-daemon
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-08-05 8:58 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=111248
--- Comment #1 from Matt <m.mcnutt@gmail.com> ---
Bug is at least reproducable other user on reddit has confirmed
https://www.reddit.com/r/wine_gaming/comments/ckhwhp/overwatch_font_rendering_issues_on_5700xt_navi10/evrd5g7?utm_source=share&utm_medium=web2x
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* [Bug 111248] Navi10 Font rendering issue in Overwatch
2019-07-29 11:16 [Bug 111248] Navi10 Font rendering issue in Overwatch bugzilla-daemon
2019-08-05 8:58 ` bugzilla-daemon
@ 2019-08-09 9:21 ` bugzilla-daemon
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-08-09 9:21 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=111248
Matt <m.mcnutt@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Component|Drivers/Gallium/radeonsi |Drivers/Vulkan/radeon
--- Comment #2 from Matt <m.mcnutt@gmail.com> ---
Moving this to Vulkan / RADV bug
Loading the game up under the latest amdvlk from 26/7 renders the fonts
correctly (albeit with artefacts that are inherent to that build at the moment
on Navi10). It seems I was mistaken under my initial testing, the game fails to
render at all under wined3d.
Mesa: 19.2 git 39a90749
LLVM: 10.0 git git4575679
Kernel: 5.2.3 with DRM-NEXT patchset
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