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* [Bug 111248] Navi10 Font rendering issue in Overwatch
@ 2019-07-29 11:16 bugzilla-daemon
  2019-08-05  8:58 ` bugzilla-daemon
  2019-08-09  9:21 ` bugzilla-daemon
  0 siblings, 2 replies; 3+ messages in thread
From: bugzilla-daemon @ 2019-07-29 11:16 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=111248

            Bug ID: 111248
           Summary: Navi10 Font rendering issue in Overwatch
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: m.mcnutt@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 144905
  --> https://bugs.freedesktop.org/attachment.cgi?id=144905&action=edit
example of font rendering issue

Fedora 30 kernel 5.3rc2
Mesa-git - 19.2 git a69ab1b7
llvm - 10 gitba47e51

GPU RX 5700XT (navi 10)

Present with both DXVK and wined3d, RADV or even amdvlk

Fonts appear cut in half on the diagonal of each character. So far only found
in Overwatch, other proton games appear to render fonts correctly

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2019-07-29 11:16 [Bug 111248] Navi10 Font rendering issue in Overwatch bugzilla-daemon
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