From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 111763] ring_gfx hangs/freezes on Navi gpus Date: Wed, 13 Nov 2019 00:04:37 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1924209929==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id E69DA6EC41 for ; Wed, 13 Nov 2019 00:04:37 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1924209929== Content-Type: multipart/alternative; boundary="15736034777.37786.13781" Content-Transfer-Encoding: 7bit --15736034777.37786.13781 Date: Wed, 13 Nov 2019 00:04:37 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D111763 --- Comment #37 from Andrew Sheldon --- (In reply to Daniel Suarez from comment #33) > That workaround delays the hangs af best, and I have gotten hangs from > OpenGl Games and also by using amdvlk.=20 >=20 Those hangs shouldn't be SDMA related, however. If you are getting hangs fr= om specific games, report them on the corresponding bug tracker (https://gitlab.freedesktop.org/mesa/mesa for OGL and RADV, https://github.com/GPUOpen-Drivers/AMDVLK/issues for AMDVLK). I suggest using RADV_PERFTEST=3Daco with mesa-git for the most stable Vulkan experience (or try the AMDGPU-PRO Vulkan driver).=20 There's also the "divide error" random hang issue, but it shouldn't be rela= ted to SDMA either. --=20 You are receiving this mail because: You are the assignee for the bug.= --15736034777.37786.13781 Date: Wed, 13 Nov 2019 00:04:37 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 37 on bug 11176= 3 from Andrew Sheldon
(In reply to Daniel Suarez from comment #33)

> That workaround delays the hangs af best, and I =
have gotten hangs from
> OpenGl Games and also by using amdvlk.=20
> 

Those hangs shouldn't be SDMA related, however. If you are getting hangs fr=
om
specific games, report them on the corresponding bug tracker
(https://gitlab.freede=
sktop.org/mesa/mesa for OGL and RADV,
https://github=
.com/GPUOpen-Drivers/AMDVLK/issues for AMDVLK).

I suggest using RADV_PERFTEST=3Daco with mesa-git for the most stable Vulkan
experience (or try the AMDGPU-PRO Vulkan driver).=20

There's also the "divide error" random hang issue, but it shouldn=
't be related
to SDMA either.


You are receiving this mail because:
  • You are the assignee for the bug.
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