From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 29495] New: [r300g] Shadowgrounds: character portraits rendered wrong
Date: Tue, 10 Aug 2010 15:36:31 -0700 (PDT) [thread overview]
Message-ID: <bug-29495-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=29495
Summary: [r300g] Shadowgrounds: character portraits rendered
wrong
Product: Mesa
Version: git
Platform: Other
URL: http://demofiles.linuxgamepublishing.com/shadowgrounds
/
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: sa@whiz.se
Created an attachment (id=37778)
--> (https://bugs.freedesktop.org/attachment.cgi?id=37778)
Screenshot of the bug
Character portraits (visible during dialogue segments) in the game
Shadowgrounds are not rendered correctly. This is not a problem with r300c or
softpipe.
I'm using git master 8dd4308b5e29fd684d6e516161513d3045e5ff9e
This is reproducible with the demo of the game.
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next reply other threads:[~2010-08-10 22:36 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-08-10 22:36 bugzilla-daemon [this message]
2010-09-10 22:18 ` [Bug 29495] [r300g] Shadowgrounds: character portraits rendered wrong bugzilla-daemon
2010-11-13 20:40 ` bugzilla-daemon
2010-11-15 14:07 ` bugzilla-daemon
2011-04-19 5:20 ` bugzilla-daemon
2011-04-19 13:29 ` bugzilla-daemon
2011-05-01 12:44 ` bugzilla-daemon
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