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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 29495] New: [r300g] Shadowgrounds: character portraits rendered wrong
Date: Tue, 10 Aug 2010 15:36:31 -0700 (PDT)	[thread overview]
Message-ID: <bug-29495-502@http.bugs.freedesktop.org/> (raw)

https://bugs.freedesktop.org/show_bug.cgi?id=29495

           Summary: [r300g] Shadowgrounds: character portraits rendered
                    wrong
           Product: Mesa
           Version: git
          Platform: Other
               URL: http://demofiles.linuxgamepublishing.com/shadowgrounds
                    /
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: sa@whiz.se


Created an attachment (id=37778)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=37778)
Screenshot of the bug

Character portraits (visible during dialogue segments) in the game
Shadowgrounds are not rendered correctly. This is not a problem with r300c or
softpipe.

I'm using git master 8dd4308b5e29fd684d6e516161513d3045e5ff9e

This is reproducible with the demo of the game.

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             reply	other threads:[~2010-08-10 22:36 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-08-10 22:36 bugzilla-daemon [this message]
2010-09-10 22:18 ` [Bug 29495] [r300g] Shadowgrounds: character portraits rendered wrong bugzilla-daemon
2010-11-13 20:40 ` bugzilla-daemon
2010-11-15 14:07 ` bugzilla-daemon
2011-04-19  5:20 ` bugzilla-daemon
2011-04-19 13:29 ` bugzilla-daemon
2011-05-01 12:44 ` bugzilla-daemon

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