From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 32829] New: [r300g] vertex shaders render incorrectly in some wine programs Date: Tue, 4 Jan 2011 13:01:55 -0800 (PST) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 005649E787 for ; Tue, 4 Jan 2011 13:01:55 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=32829 Summary: [r300g] vertex shaders render incorrectly in some wine programs Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: rubenf3000@gmail.com The game "Doctor Who: The Adventure games" produces polygon artifacts when using GLSL; turning off GLSL in wine makes the game render correctly; using GLSL with software rendering / llvmpipe renders correctly as well. Graphics Card: ATI Technologies Inc RV505 [Radeon X1550 64-bit] CPU: Intel Core Duo 1.8 Ghz, 2.5 GB RAM Linux kernel 2.6.36, libdrm 2.4.23 Latest Mesa git -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.