From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 32829] New: [r300g] vertex shaders render incorrectly in some
wine programs
Date: Tue, 4 Jan 2011 13:01:55 -0800 (PST)
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https://bugs.freedesktop.org/show_bug.cgi?id=32829
Summary: [r300g] vertex shaders render incorrectly in some wine
programs
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: rubenf3000@gmail.com
The game "Doctor Who: The Adventure games" produces polygon artifacts when
using GLSL; turning off GLSL in wine makes the game render correctly; using
GLSL with software rendering / llvmpipe renders correctly as well.
Graphics Card: ATI Technologies Inc RV505 [Radeon X1550 64-bit]
CPU: Intel Core Duo 1.8 Ghz, 2.5 GB RAM
Linux kernel 2.6.36, libdrm 2.4.23
Latest Mesa git
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