From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 37227] New: z-buffer errors in doom3 outside the airlock Date: Sun, 15 May 2011 09:05:08 -0700 (PDT) Message-ID: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 1728F9E7FF for ; Sun, 15 May 2011 09:05:09 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=37227 Summary: z-buffer errors in doom3 outside the airlock Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: aaalmosss@gmail.com Created an attachment (id=46742) --> (https://bugs.freedesktop.org/attachment.cgi?id=46742) z-error.png When the outer doors of the airlocks are open, the shadows inside the building are drawn on top of everything (except the HUD). Disabling shadows in the advanced settings makes them disappear. While being indoors, everything is rendered correctly AFAICT. With r300c every shadow was drawn on top of everything, but those covered the HUD as well. This might be a similar problem. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.