From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 37263] New: [wine] GPU hang in Left 4 Dead
Date: Mon, 16 May 2011 09:16:31 -0700 (PDT)
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https://bugs.freedesktop.org/show_bug.cgi?id=37263
Summary: [wine] GPU hang in Left 4 Dead
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: sa@whiz.se
Created an attachment (id=46776)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46776)
dmesg output
The game Left 4 Dead (running in Wine) is causing a GPU hang every time I try
to start a new game. This is probably related to bug 35051 and bug 36421 but
I'm filing it just to be sure.
dmesg output including the kernel call trace is attached.
I also used apitrace, the resulting trace seems to randomly either recreate the
hang or segfaulting so I'm not sure how useful it is:
http://dl.dropbox.com/u/28577999/l4d.trace.7z
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.1
-- xserver: 1.10.1
-- mesa: git-51095f7
-- drm: 2.4.25
-- kernel: 2.6.39-rc7
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