From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 38753] New: Strange drawing around models in r600g in SC2
Date: Tue, 28 Jun 2011 10:00:47 -0700 (PDT) [thread overview]
Message-ID: <bug-38753-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=38753
Summary: Strange drawing around models in r600g in SC2
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: ace@sannes.org
When playing a game of sc2 under wine, some models have a white sphere around
them.
This started happening after commit:
commit 43bdabd47d98975b56a759954fb5f37d2942c101
Author: Brian Paul <brianp@vmware.com>
Date: Wed May 18 16:19:06 2011 -0600
mesa: fix vertex array enable checking in check_valid_to_render()
In particular, this fixes the case where a vertex shader only uses
generic vertex attributes (non-0th). Before, we were no-op'ing the
glDrawArrays/Elements().
This fixes the new piglit pos-array test.
NOTE: This is a candidate for the 7.10 branch.
I will attach two images, one where the commit is reverted.
My hardware is as follows:
ATI Technologies Inc RV770 [Radeon HD 4870]
Using r600g on gentoo ~amd64, with a 32bit chroot with r600g also.
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next reply other threads:[~2011-06-28 17:00 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-06-28 17:00 bugzilla-daemon [this message]
2011-06-28 17:03 ` [Bug 38753] Strange drawing around models in r600g in SC2 bugzilla-daemon
2011-06-28 17:04 ` bugzilla-daemon
2011-08-17 19:09 ` bugzilla-daemon
2011-08-19 18:06 ` bugzilla-daemon
2011-08-19 22:38 ` bugzilla-daemon
2011-08-20 8:54 ` bugzilla-daemon
2013-01-12 12:30 ` bugzilla-daemon
2014-04-13 11:50 ` bugzilla-daemon
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