From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by
ground texture.
Date: Thu, 04 Sep 2014 13:17:51 +0000
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Date: Thu, 4 Sep 2014 13:17:51 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D44126
--- Comment #4 from Marek Ol=C5=A1=C3=A1k ---
Flickering when 2 primitives exactly intersect each other and vertex positi=
ons
are not equal is a quite common programming mistake in games. Drivers canno=
t do
anything about it.
--=20
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