From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 48472] GPU Lockup while running demo (rzr - the scene is dead) in wine Date: Mon, 09 Apr 2012 19:59:12 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 5D5C49E976 for ; Mon, 9 Apr 2012 12:59:12 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=48472 --- Comment #2 from Vadim 2012-04-09 12:59:12 PDT --- Created attachment 59693 --> https://bugs.freedesktop.org/attachment.cgi?id=59693 [PATCH] r600g: check gpr count limit The problem is that some shader requires too much registers. I suspect it's caused by the loop unrolling. TGSI source for that shader uses 161 temps. This patch doesn't solve the real problem, but it will prevent the lockups with r600g and allow to detect the problem by printing the error message. Also it may allow the app to run almost as expected (maybe with minor rendering problems). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.