From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 52997] evergreen_cs_track_validate_cb:477 cb[0] bo too small when launching ds2 in wine
Date: Thu, 01 Nov 2012 23:46:46 +0000 [thread overview]
Message-ID: <bug-52997-502-WJ3ZBzWnB2@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-52997-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=52997
--- Comment #13 from mailbox.tec@gmail.com ---
(In reply to comment #12)
> If they are 32-bit games, you'll hit the same issue.
Not meaning to question your expertise, but would you care to explain: if "wine
requires 32-bit 3D driver" why virtual desktop (i.e. non-fullscreen) mode is
running just fine? In my layman view this would mean wine's perfectly able to
handle the 2D rendering and display on it's part without having to install
32-bit 3D driver (which in my case would require complete switch to closed
source catalyst package and I'm a bit reluctant to do so).
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next prev parent reply other threads:[~2012-11-01 23:46 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-07-31 10:10 [Bug 52997] New: evergreen_cs_track_validate_cb:477 cb[0] bo too small when launching ds2 in wine bugzilla-daemon
2012-07-31 18:38 ` [Bug 52997] " bugzilla-daemon
2012-08-03 7:49 ` bugzilla-daemon
2012-08-05 11:33 ` bugzilla-daemon
2012-08-05 11:54 ` bugzilla-daemon
2012-08-06 12:54 ` bugzilla-daemon
2012-09-05 17:22 ` bugzilla-daemon
2012-09-05 17:30 ` bugzilla-daemon
2012-09-28 6:52 ` bugzilla-daemon
2012-09-28 13:01 ` bugzilla-daemon
2012-10-03 0:32 ` bugzilla-daemon
2012-10-03 13:01 ` bugzilla-daemon
2012-10-05 21:28 ` bugzilla-daemon
2012-10-05 22:04 ` bugzilla-daemon
2012-11-01 23:46 ` bugzilla-daemon [this message]
2012-11-02 13:15 ` bugzilla-daemon
2012-11-02 15:23 ` bugzilla-daemon
2012-11-02 16:55 ` bugzilla-daemon
2019-09-18 19:00 ` bugzilla-daemon
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