From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 53111] [bisected] lockups since added support for virtual
address space on cayman v11
Date: Sun, 16 Dec 2012 21:31:50 +0000
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Date: Sun, 16 Dec 2012 21:31:50 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D53111
--- Comment #27 from Alexandre Demers ---
(In reply to comment #21)
> (In reply to comment #20)
> > (In reply to comment #19)
> > > So about this locking piglit test (depthstencil-render-miplevels 146
> > > s=3Dz24_s8_d=3Dz32f_s8), I've been able to track it down to:
> > > line 218: piglit_report_result(PIGLIT_SKIP);
> >=20
> > How did you determine that? It's weird, I wouldn't expect a skipped tes=
t to
> > produce any actual GPU rendering.
>=20
> I used gdb and step into the code until it locked. It gets out at level 0,
> after going through:
>=20
> /**
> * Attach the proper miplevel of each texture to the framebuffer
> */
> void
> set_up_framebuffer_for_miplevel(int level)...
>=20
> Before this call, there is a framebuffer initialization:
> GLuint fbo;
> glGenFramebuffers(1, &fbo);
> glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
> glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
>=20
> for (int level =3D 0; level <=3D max_miplevel; ++level) {
> set_up_framebuffer_for_miplevel(level);
It seems that with latest mesa, drm, xf86 and kernel 3.7.0-rc7-71633-g3b6b5=
9b
from drm-next, it doesn't fail on this test anymore. It does lock however o=
n a
different one. I'll debug it and see where it locks.
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Date: Sun, 16 Dec 2012 21:31:50 +0000
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Commen=
t # 27
on bug 53111<=
/a>
from Alexandre Demers
(In reply to comment #=
21)
> (In reply to comment #20)
> > (In reply to comment #19<=
/a>)
> > > So about this locking piglit test (depthstencil-render-miple=
vels 146
> > > s=3Dz24_s8_d=3Dz32f_s8), I've been able to track it down to:
> > > line 218: piglit_report_result(PIGLIT_SKIP);
> >=20
> > How did you determine that? It's weird, I wouldn't expect a skipp=
ed test to
> > produce any actual GPU rendering.
>=20
> I used gdb and step into the code until it locked. It gets out at leve=
l 0,
> after going through:
>=20
> /**
> * Attach the proper miplevel of each texture to the framebuffer
> */
> void
> set_up_framebuffer_for_miplevel(int level)...
>=20
> Before this call, there is a framebuffer initialization:
> GLuint fbo;
> glGenFramebuffers(1, &fbo);
> glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
> glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
>=20
> for (int level =3D 0; level <=3D max_miplevel; ++level) {
> set_up_framebuffer_for_miplevel(level);
It seems that with latest mesa, drm, xf86 and kernel 3.7.0-rc7-71633-g3b6b5=
9b
from drm-next, it doesn't fail on this test anymore. It does lock however o=
n a
different one. I'll debug it and see where it locks.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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