From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 53511] r600g llvm backend doesn't support indirect addressing Date: Fri, 07 Sep 2012 18:05:39 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 409A4A0A36 for ; Fri, 7 Sep 2012 11:05:39 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=53511 --- Comment #1 from almos 2012-09-07 18:05:39 UTC --- I see that testing is the first item on the r600todo list, and to see if there are any differences between the two shader compilers. Maybe this should be a prerequisite of that, because most of the shader-heavy applications hit this fallback. BTW I don't see any performance difference between the two compilers on my hd6850 apart from what I reported in bug 51787 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.