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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 54877] [bisected] rendering corrupted for windows larger than 2048 pixels in one dimension
Date: Fri, 14 Sep 2012 13:47:19 +0000	[thread overview]
Message-ID: <bug-54877-502-Xe9upuag1M@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-54877-502@http.bugs.freedesktop.org/>

https://bugs.freedesktop.org/show_bug.cgi?id=54877

--- Comment #4 from Alex Deucher <agd5f@yahoo.com> 2012-09-14 13:47:19 UTC ---
(In reply to comment #3)
> (In reply to comment #2)
> > Created attachment 67121 [details] [review] [review]
> > fix
> > 
> > This fixes it.  I need to find out how the quant mode affects the range of
> > values.
> 
> My guess is that QUANT_MODE determines the position of fixed point for internal
> calculations in hw. Quantization precision 1/4096 means 12 bits, and it looks
> like we have 11 bits before the point in that case, with 23 bits total. So if
> we need to increase the range, we have to move the point lowering the
> precision.
> 
> I've tried 1/256 and other values on evergreen for initial implementation of
> that patch in hope that it'll be enough, but IIRC 1/4096 fixed more tests
> (though possibly some test results were simply random). If some tests are
> really failing due to lower precision, I guess we might want to adjust
> QUANT_MODE dynamically.

That makes sense.  The hw worked similarly on r300-r500.  We should adjust the
mode based on the size of the buffer I suppose.

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  parent reply	other threads:[~2012-09-14 13:47 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-09-13 15:36 [Bug 54877] New: [bisected] rendering corrupted for windows larger than 2048 pixels in one dimension bugzilla-daemon
2012-09-13 16:27 ` [Bug 54877] " bugzilla-daemon
2012-09-13 21:30 ` bugzilla-daemon
2012-09-14  6:35 ` bugzilla-daemon
2012-09-14 13:47 ` bugzilla-daemon [this message]
2019-09-18 19:00 ` bugzilla-daemon

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